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I usually use Pose-Ray (of course) for things like this,
but I was wondering if any of the linux users have any other tools for taking
obj, stl, or other mesh files and converting that to a file easily used in
POV-Ray.
I found this, which seems to have been dropped for the moment...
https://github.com/monkstone/povmesh
Just as an interesting aside:
If anyone understands the file structures well enough, it would be rather
interesting to do the conversion completely in SDL, especially if the output
format were mesh2 - since it would provide a framework for showing how to do
that. It would sort of be its own tutorial. :)
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