POV-Ray : Newsgroups : povray.tools.general : Adding POV-Ray to http://www.blender.org/download/external-renderers/ : Re: Adding POV-Ray to http://www.blender.org/download/external-renderers/ Server Time
4 Jun 2023 09:56:37 EDT (-0400)
  Re: Adding POV-Ray to http://www.blender.org/download/external-renderers/  
From: LanuHum
Date: 24 Mar 2014 15:30:00
Message: <web.5330868d93dd6dbd7a3e03fe0@news.povray.org>

> First of all, I'm very happy with current Blender exporter. I use it very
> extensively in paid work. I don't want it to be broken.
> However, if someone would be kind enough to add Povray native functionality,
> like Booleans, to it, I would be very happy. I currently use my own Python
> generator scripts when I need native Povray functionality (i.e. Booleans). Btw,
> the current Blender exporter supports adding "native" POV script too! :D
> Anyway, we should always respect other developers and remember that co-operation
> is very important. It is much better to have one exporter with trustworthy
> functionality than two half baked ones. Unnecessary competition can cause
> problems.
> I strongly suggest that Blender official routes are used as much as possible,
> then we can have continuity. In the long run, continuity means you have the
> tools even if someone is not willing to develop any more.
> Btw, I am really grateful of the things already achieved!

If I use Povray for a render, it is more convenient to me to use own version of
the exporter
But, if my version takes place to be for me, I offer it to another.
If users begin to ask very difficult texture map, developers of the official
version should reconsider the position.

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