POV-Ray : Newsgroups : povray.tools.general : Blender Q&A : Re: Blender Q&A Server Time
16 Apr 2024 06:18:38 EDT (-0400)
  Re: Blender Q&A  
From: Unit Ball
Date: 7 Mar 2014 02:45:00
Message: <web.53197791e15489688fade22b0@news.povray.org>
"nemesis" <nam### [at] gmailcom> wrote:
> "Mr" <nomail@nomail> wrote:
> > Question:
> > how do we navigate in Blender?
> >
> > Answer:
> > with Middle Mouse Button for view rotation(orbit) and zoom. Hold Shift key for
> > panning.
> question:  who care for Blender in the povray SDL-writing community?
> answer: ... * howling wind * ...

The only reason I don't do much anything on Povray these days (besides the lack
of free time) is that it does not integrate well with a top notch 3d-program
like Blender. I just can't get my self to make scenes using just code. I'm
good at drawing and stuff and those skills are useless when typing code.

I recently tried a great free modeler called Sculptris (it's amazing!) and
importing some models in to Povray through PoseRay, it kind of worked but was
just too slow and not enough.

The ability to set the geometry of the whole scene completely in Blender and to
use Povray code to embellish the scene (and for rendering) would be a dream come
true. I'm certainly going to try the Povray exporter for Blender and maybe the
Blend2Pov when I have the time.

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