POV-Ray : Newsgroups : povray.tools.general : LanuHum Blender PovRay exporter : Re: LanuHum Blender PovRay exporter Server Time
13 Jul 2024 09:44:42 EDT (-0400)
  Re: LanuHum Blender PovRay exporter  
From: LanuHum
Date: 29 Sep 2013 12:10:02
Message: <web.52484fddc7b5ac887a3e03fe0@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
> Hi LanuHum
> I created a simple cube and assigned a material (material.000).
> I selected a side and assigned another material (material.001) to it.
> When I rendered the cube, the whole cube was rendered with (material.001).
> Looking at the code.
> You are using mesh.
> I think that you should use mesh2 to assign different materials to
> different faces.
> --
> Regards
>      Stephen

1. Add mesh2. Assign different materials and group smooth
Now your choice: to use mesh or mesh2.
2. Add shape plane.
3. Fix normal_map.

Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.