POV-Ray : Newsgroups : povray.tools.general : Blender raytracing speedup : Re: Blender raytracing speedup Server Time
29 May 2023 12:27:07 EDT (-0400)
  Re: Blender raytracing speedup  
From: Mr
Date: 28 Aug 2009 09:10:00
Message: <web.4a97d64ccd0dee49356795ba0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Mr schrieb:
> > The reason I ask is also because there seems to be a (not so) new trend of fast
> > renderers like Vray as proprietary and  Yafaray as open source Which get render
> > times so different from the ones I (think I) know better like mental ray.
> > I'm wondering where this time is going, what's the catch...?
>
> Not sure. I like to believe that a whole lot of it is due to the focus
> on mesh-only geometry, and optimizations that can be applied in such cases.

Very interesting. Then is it planned (maybe for POV 4) or even possible to think
of a "dual" engine where the second "core" would turn on only for non mesh only
scenes?


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