clipka <ano### [at] anonymous org> wrote:
> Mr schrieb:
> > The reason I ask is also because there seems to be a (not so) new trend of fast
> > renderers like Vray as proprietary and Yafaray as open source Which get render
> > times so different from the ones I (think I) know better like mental ray.
> > I'm wondering where this time is going, what's the catch...?
>
> Not sure. I like to believe that a whole lot of it is due to the focus
> on mesh-only geometry, and optimizations that can be applied in such cases.
Very interesting. Then is it planned (maybe for POV 4) or even possible to think
of a "dual" engine where the second "core" would turn on only for non mesh only
scenes?
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