POV-Ray : Newsgroups : povray.tools.general : using povray with openGL : Re: using povray with openGL Server Time
3 Dec 2021 10:35:56 EST (-0500)
  Re: using povray with openGL  
From: Stephen
Date: 17 Apr 2017 17:47:38
Message: <58f537fa$1@news.povray.org>
On 4/17/2017 8:30 PM, Bald Eagle wrote:
> Paper here:
> http://nis-ei.eng.hokudai.ac.jp/~doba/papers/sig00_cloud.pdf
>
> I'm guessing they want you to do it in OpenGL, and then do it (again / over) in
> SDL with global illuminatinon to see the difference and compare / contrast the
> ease/difficulty of the 2 methods.
>

You can never tell about motivation. ;)

Do you think it would be cheating to do the calculations for the cloud, 
in the OpenGL program. Then export the data as a density file or as a 
matrix of blob (metaball) components. For PovRay to read?



-- 

Regards
     Stephen


Post a reply to this message

Copyright 2003-2021 Persistence of Vision Raytracer Pty. Ltd.