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On 16-6-2015 18:47, Jaime Vives Piqueres wrote:
> [snip] The only glitch was that the exported files seem to have a
> different coordinate system, and you may have to swap the Y and Z axes.
> Try it and let me know if you have specific problems...
>
This sounds like a right-handed coordinate system like Moray. If that is
correct, and also the mirroring effect is there, a little transform code
can be added to the objects after export to POV-Ray :
scale <1, 1, -1>
rotate 90*x
--
Thomas
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