POV-Ray : Newsgroups : povray.tools.general : How to "roundify" objects : Re: How to "roundify" objects Server Time
30 Nov 2021 13:06:47 EST (-0500)
  Re: How to "roundify" objects  
From: Lars Rohwedder
Date: 19 May 2015 08:39:22
Message: <555b2efa$1@news.povray.org>
I'd like to "roundify" arbitrary objects, even if they are combined with
CSG.

I wrote an approximation using 3ds files and isosurface. :-)

I rendered the same scene 3 times:

* nearly no blur
* medium blur that results in "rounded edges"
* strong blur that distorts the whole object a lot but looks
interesting, too.

Surprisingly, due to the way isosurfaces work, the "hard" edge version
needed very long time to render, due to the high max_gradient. :-o

Lars R.


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