POV-Ray : Newsgroups : povray.text.tutorials : "random" polyHEDRON ? Server Time
23 Nov 2024 21:13:20 EST (-0500)
  "random" polyHEDRON ? (Message 1 to 2 of 2)  
From: Stewart #7
Subject: "random" polyHEDRON ?
Date: 28 Jun 1999 14:01:46
Message: <Pine.LNX.3.93.990628125328.24069A-100000@alien.ufo.net>
Well...bicubic-patch doesnt seem to be the one for this...
how can I define a random 3D shape... it will be bounded by
flat polygons... and then do a bezier type rounding, to make
it smooth rather than flat sided ?

sorry if this is a repeat


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From: Nieminen Mika
Subject: Re: "random" polyHEDRON ?
Date: 29 Jun 1999 02:05:17
Message: <3778621d@news.povray.org>
Stewart #7 <stu### [at] alienufonet> wrote:

:   Well...bicubic-patch doesnt seem to be the one for this...

  Why not? It sounds exactly what bicubic patches are for.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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