POV-Ray : Newsgroups : povray.text.tutorials : Realistic Looking Water (plane) Server Time
7 Dec 2024 02:43:13 EST (-0500)
  Realistic Looking Water (plane) (Message 1 to 4 of 4)  
From: Optium
Subject: Realistic Looking Water (plane)
Date: 23 Jan 2003 22:09:43
Message: <3e30ae77$1@news.povray.org>
Hello, I'm looking for any suggestions on how to make a realistic looking
water plane. I'm sure someone has probably posted about this in the past,
but I can't find any posts on it as of yet. If anyone has input or a link to
another post like this, I'd greatly appreciate it.

Thanks,
Optium


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From: hughes, b 
Subject: Re: Realistic Looking Water (plane)
Date: 23 Jan 2003 23:11:28
Message: <3e30bcf0@news.povray.org>
Yes, many have asked, many have tried, some have succeeded, others have
failed. *sigh*

But anyway... :-)  "realistic" usually means you either need to employ
fresnel reflection and a media or fog or fade_color into the water object.
Or... also use a isosurface instead of a plain plane.

Here's one tutorial: http://www-public.tu-bs.de:8080/~y0013390/pov/water/

POV news groups hint:
It can be much better to ask questions at povray.newusers or povray.general
than in these specific places which are intended for posting the type of
items as per the group name, e.g. a tutorial  :-)
You can get more visibility at the higher traffic groups and it's kind of
mentioned in the FAQ group about it anyhow.


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From: Optium
Subject: Re: Realistic Looking Water (plane)
Date: 24 Jan 2003 11:55:55
Message: <3e31701b$1@news.povray.org>
I'll remember to post in a different group next time :P but thanks alot for
the link, I know Christoph's page is a nice page, but I had never seen a
water tutorial on it before. Anyway, thanks again for the help, it's GREATLY
appreciated.
-Optium

"hughes, b." <omn### [at] charternet> wrote in message
news:3e30bcf0@news.povray.org...
> Yes, many have asked, many have tried, some have succeeded, others have
> failed. *sigh*
>
> But anyway... :-)  "realistic" usually means you either need to employ
> fresnel reflection and a media or fog or fade_color into the water object.
> Or... also use a isosurface instead of a plain plane.
>
> Here's one tutorial: http://www-public.tu-bs.de:8080/~y0013390/pov/water/
>
> POV news groups hint:
> It can be much better to ask questions at povray.newusers or
povray.general
> than in these specific places which are intended for posting the type of
> items as per the group name, e.g. a tutorial  :-)
> You can get more visibility at the higher traffic groups and it's kind of
> mentioned in the FAQ group about it anyhow.
>
>


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From: hughes, b 
Subject: Re: Realistic Looking Water (plane)
Date: 25 Jan 2003 13:21:26
Message: <3e32d5a6@news.povray.org>
"Optium" <Opt### [at] coxnet> wrote in message
news:3e31701b$1@news.povray.org...
> I'll remember to post in a different group next time :P but thanks alot
for
> the link, I know Christoph's page is a nice page, but I had never seen a
> water tutorial on it before. Anyway, thanks again for the help, it's
GREATLY
> appreciated.

Welcome to my help (if and when it is), anytime.

Bob


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