POV-Ray : Newsgroups : povray.text.tutorials : I wonder how to do this with tiles with POV Server Time20 Mar 2023 18:06:07 EDT (-0400)
 I wonder how to do this with tiles with POV (Message 1 to 2 of 2)
 From: Bogdan Subject: I wonder how to do this with tiles with POV Date: 23 Jan 2001 12:41:33 Message: <3A6DC28C.7DE83027@yahoo.com>
```
{
"@context": "https://schema.org",
"@type": "DiscussionForumPosting",
"@id": "#3A6DC28C.7DE83027%40yahoo.com",
"headline": "I wonder how to do this with tiles with POV",
"dateCreated": "2001-01-23T17:41:33+00:00",
"datePublished": "2001-01-23T17:41:33+00:00",
"author": {
"@type": "Person",
"name": "Bogdan"
}
}
Hi

My problem is (or looks) simple:
I want to make a terrain in POV (using heighfields or primitives)
and then to find a way to cut simple rectangular tiles from this
image (32x32in size) so that i can use them to padd a much greater areea
and it must not be noticeable the terrain is made from rectangular
tiles...

What i did:
I made a scen with a orthographic camera at <k,1*5k,-k>
look_at <0,0,0> then made a mountain and rendered the image at
a 2:1 ratio ie 384x192 512x256 etc
then i cut diamonds from it....

I dont like it...i need rectangular sets of tiles not diamonds
for my game ...

anybody has any ideea?

Besides that why must i place the camera at 1,5*k on y ? from my
calculations i shoud be at
30 degrees above plane <0,1,0> , 0 but it looks is not...cant figure
that out...but it works

Bogdan
```
 From: Bob H  Subject: Re: I wonder how to do this with tiles with POV Date: 23 Jan 2001 13:42:29 Message: <3a6dd095@news.povray.org>
```
{
"@context": "https://schema.org",
"@type": "DiscussionForumPosting",
"@id": "#3a6dd095%40news.povray.org",
"headline": "Re: I wonder how to do this with tiles with POV",
"dateCreated": "2001-01-23T18:42:29+00:00",
"datePublished": "2001-01-23T18:42:29+00:00",
"author": {
"@type": "Person",
"name": "Bob H "
}
}
Hi.  Suggest you ask at povray.general.  People don't frequent this group as
much.

Bob H.
```