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I have scoured the net, spanned the globe, waded through
obscure web pages, followed link and hyperlinks, hunted wild
goose, and tread where others may dare not follow, but in my
travels have uncovered many a useful site containing hints,
techniques, tips, tricks, and tutorials for the beginner and the
advanced user alike. All are Pov related (well I think they are)
and are listed in no particular order of importance or skill level.
http://www.myna.com/~gcircle/csbh/MeansAndMethods.html
http://www.geocities.com/SiliconValley/Haven/9526/nets3/intro.htm
http://www.enter.net/~cfusner/tutorial/tutorial.html
http://members.tripod.com/~fyre3d/index.htm
http://ir.indigogames.com/
http://members.tripod.com/~klatte/pov/povtutor.html
http://members.xoom.com/POVRAY3/index2.html
http://tqd.advanced.org/3285/
http://www.spake.org/rtimes/
http://www.update.uu.se/~bgezal/tutorial/logo.html
http://members.xoom.com/POVRAY3/media1.html
http://www.nwlink.com/~tgarwood/raytracing.htm
http://www-personal.umich.edu/~jeffab/bicubic.html
http://www.phong.com/tutorials/pov/index.html
http://jan.ucc.nau.edu/~dld6/pov_lessons/index.html
http://www.whoville.com/pov-ray/faq/
http://members.tripod.com/~Sonno/think3D/index.html
http://www.hoboes.com/html/NetLife/POV/
http://twysted.net/tutorials/
http://www.students.tut.fi/~warp/povVFAQ.html
http://www.mathconsult.ch/showroom/unipoly/unipoly.html#VertexConfig
--
Ken Tyler
tyl### [at] pacbellnet
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