POV-Ray : Newsgroups : povray.text.tutorials : Good sPatch tutorial Server Time
24 Nov 2024 02:03:55 EST (-0500)
  Good sPatch tutorial (Message 1 to 3 of 3)  
From: Richard Speir
Subject: Good sPatch tutorial
Date: 12 Mar 1999 01:22:32
Message: <34AB7AF2.13C585E4@geocities.com>
I'm looking for an sPatch tutorial, and am wondering if anyone could
provide me with a link. I'm especially interested in organic modeling,
specifically plants, but any help would be appreciated. Thanks.


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From: Phil Clute
Subject: Re: Good sPatch tutorial
Date: 12 Mar 1999 01:37:54
Message: <36E8B790.7F3D247B@tiac.net>
<HTML>
There are several links at <A
HREF="http://www.twysted.net/">http://www.twysted.net/</A>  
follow the tutorials link
<BR>and look under   modelling.
<BR>One, "Head modelling in sPatch", comes with an HTML tutorial
<BR>that I found helpful...

<P>--
<BR>...coffee?...yes please! extra sugar,extra cream...Thank you.
<BR> </HTML>


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From: Greg M  Johnson
Subject: Re: Good sPatch tutorial
Date: 20 Mar 1999 22:25:24
Message: <36f466a4.0@news.povray.org>
My sPatch advice is:

1. Use it for simple, cute objects.  It can make marvelously wonderful
shapes with about 15 minutes and 150 keystrokes.  If you spend 2 hours
refining and refining and refining an object,  you [at least I do] will
end up with a model that looks worse and worse.

2.  Try making everything out of lathes.  For example, make a human head
by making a profile of one side of the head. Then lathe it and make
adjustments from there!

3. (Repeat) make things cute and simple! Break into many little
different parts!

Phil Clute wrote:

>  There are several links at http://www.twysted.net/   follow the
> tutorials link
> and look under   modelling.
> One, "Head modelling in sPatch", comes with an HTML tutorial
> that I found helpful...
>
> --
> ...coffee?...yes please! extra sugar,extra cream...Thank you.
>


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