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This is another area I've had no luck in. After watching the U.S. Figure
Skating Competition (and the poorly done U.S. Flag that was represented in
the ice), I attempted to create a waving flag. My approach was to create a
box, larger then the flag I intended to render, and then map an image_map
to it with turbulence applied. This worked great, except the turbulence
refuses to animate. Using the sine_wave function looked ridiculous. Looking
at it from the perpendicular perspective the sine_wave function works, but
from any other viewpoint it doesn't work, and the edges always appear
straight.
What am I doing wrong?
I'll post a sample image in the binary area (with the source I guess).
Paul Hinds
gri### [at] swbellnet
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Try the flag include file from my homepage:
http://www.geocities.com/CapeCanaveral/7999
GrimDude wrote:
>
> This is another area I've had no luck in. After watching the U.S. Figure
> Skating Competition (and the poorly done U.S. Flag that was represented in
> the ice), I attempted to create a waving flag. My approach was to create a
> box, larger then the flag I intended to render, and then map an image_map
> to it with turbulence applied. This worked great, except the turbulence
> refuses to animate. Using the sine_wave function looked ridiculous. Looking
> at it from the perpendicular perspective the sine_wave function works, but
> from any other viewpoint it doesn't work, and the edges always appear
> straight.
>
> What am I doing wrong?
>
> I'll post a sample image in the binary area (with the source I guess).
>
> Paul Hinds
> gri### [at] swbellnet
Post a reply to this message
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