On 31-8-2018 4:39, Mike Horvath wrote:
> I just created a new tutorial about how to calculate very precise values
> for the 2D screen coordinates of objects in a POV-Ray render.
>
> http://wiki.povray.org/content/HowTo:Output_2D_screen_coordinates#Sample_Scene
>
>
> LMKWYT
>
>
> Mike
Thank you indeed! Very useful. Noting it does exactly the opposite of
what I generally do :-) For ages I have been using Norbert Kern's
position_finder.pov macro from 2006, to get (with variable precision I
must confess) a position somewhere on a 3D landscape or object,
calculated from a 2D render of the scene. I then use the found 3D
coordinates to place new objects in the scene.
http://news.povray.org/povray.binaries.scene-files/attachment/%3Cweb.4478509041a06b1c9bff7e8b0%40news.povray.org%3E/position_finder.pov.txt
--
Thomas
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