I'll remember to post in a different group next time :P but thanks alot for
the link, I know Christoph's page is a nice page, but I had never seen a
water tutorial on it before. Anyway, thanks again for the help, it's GREATLY
"hughes, b." <omn### [at] charternet> wrote in message
> Yes, many have asked, many have tried, some have succeeded, others have
> failed. *sigh*
> But anyway... :-) "realistic" usually means you either need to employ
> fresnel reflection and a media or fog or fade_color into the water object.
> Or... also use a isosurface instead of a plain plane.
> Here's one tutorial: http://www-public.tu-bs.de:8080/~y0013390/pov/water/
> POV news groups hint:
> It can be much better to ask questions at povray.newusers or
> than in these specific places which are intended for posting the type of
> items as per the group name, e.g. a tutorial :-)
> You can get more visibility at the higher traffic groups and it's kind of
> mentioned in the FAQ group about it anyhow.
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