Inkwell: Ian's Homepage
Chris Huff <chr### [at] maccom> wrote in message
> In article <email@example.com>, "Ian Witham"
> <ian### [at] hotmailcom> wrote:
> > If I have an object centred on the origin which I say is "looking"
> > straight down the +z axis for instance, what is a formula to rotate
> > this object so that it is "looking" at another given vector?
> > I hope to use this formula to have each object on a 3d spline facing the
> > next, if you see what I'm getting at.
> Try the Reorient() macro:
> Christopher James Huff - Personal e-mail: chr### [at] maccom
> TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
> Personal Web page: http://homepage.mac.com/chrishuff/
> TAG Web page: http://tag.povray.org/
Post a reply to this message