By request, here is a no-mesh version of the scenes posted quite a while ago
with a dragon and a hand, respectively:
http://news.povray.org/povray.binaries.images/thread/%3Cweb.47b1299720742c82ae42298f0%40news.povray.org%3E/?ttop=295896
&toff=450
http://news.povray.org/povray.binaries.images/thread/%3Cweb.47249824ccd73a9188727a860%40news.povray.org%3E/?ttop=295896
&toff=650
There are a couple switches for skin/plastic, but most of it just comes down to
experimentation. I recommend reducing the sample count except for the final
render. If nothing else, it renders relatively quickly even for complex
objects--just as long as you keep the lights simple.
- Ricky
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