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#include "textures.inc"
global_settings { assumed_gamma 1.5 }
sky_sphere { pigment { rgb 0.75 } }
plane { <0, 1, 0>, 0 pigment { rgb 0.18 }
normal { Tiles_Ptrn()
slope_map {
[ 0 <0, 0> ]
[ 0.05 <0.75, 0> ]
}
rotate x*90
}
finish { Phong_Glossy }
translate y*(-1)
}
union { box { // Pictureframe
<-0.5, -0.5, -0.05>, <0.5, 0.5, 0.05>
pigment { rgb <0.309804, 0.192157, 0.156863> }
normal { boxed
slope_map { //Definition of the frame-profile
[ 0 <0, 0> ]
[ 0.05 <0.5, 0> ]
[ 0.1 <1, 0> ]
[ 0.15 <0.75, 0> ]
[ 0.2 <0.5, 0> ]
}
scale <0.5, 0.5, 1>
}
scale <2, 2, 1>
}
box { // Picture shown in the pictureframe
<-0.5, -0.5, -0.001>, <0.5, 0.5, 0.001>
pigment {
image_map {
png "mypicture.png"
map_type 0
}
translate <0.5, 0.5, 0>
}
finish { Phong_Glossy }
scale <1.705, 1.705, 1>
translate z*(-0.04901)
}
rotate x*10
}
light_source { <4, 3, -5>, 1
spotlight radius 7 falloff 32 tightness 0
point_at 0
area_light <6, 0, 0>, <0, 6, 0>, 9, 9
adaptive 2 circular orient }
light_source {<-4, 3, -5>, 0.5
shadowless media_interaction off }
camera { location <2, 2, -3> look_at 0 }
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Attachments:
Download 'frames.png' (175 KB)
Preview of image 'frames.png'
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