POV-Ray : Newsgroups : povray.text.scene-files : IK Server Time
22 Dec 2024 03:54:36 EST (-0500)
  IK (Message 1 to 4 of 4)  
From: stm31415
Subject: IK
Date: 28 Nov 2006 19:05:01
Message: <web.456cce8c816c7eabcf1900cc0@news.povray.org>
Hmm. This did not appear to post, so I's will try again. This is just the
macro file. I will post a commented version when my hand stops hurting, as
well as a sample scene file.

See http://freespace.virgin.net/hugo.elias/models/m_ik2.htm for an
explanation of the idea. Much thanks to Hugo.

-s


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Attachments:
Download 'inverse_kinematics.inc.txt' (6 KB)

From: St 
Subject: Re: IK
Date: 29 Nov 2006 12:21:46
Message: <456dc1aa$1@news.povray.org>
> See http://freespace.virgin.net/hugo.elias/models/m_ik2.htm for an
> explanation of the idea. Much thanks to Hugo.

  Sorry, I meant Hugo's 'Fluid Fire' demo...

   And yeah, my previous post didn't show either - strange. I wonder if this 
one will... Let's see...

    ~Steve~


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From: St 
Subject: Re: IK
Date: 29 Nov 2006 12:26:28
Message: <456dc2c4$1@news.povray.org>
>   And yeah, my previous post didn't show either - strange. I wonder if 
> this one will... Let's see...

   LOL! :o) Getting mixed up with text and binaries here... Best laugh I've 
had all day though...

   Anyway, you get the message... ;)

     ~Steve~


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From: stm31415
Subject: Re: IK
Date: 29 Nov 2006 19:20:00
Message: <web.456e2285c638c213cf1900cc0@news.povray.org>
"St." <dot### [at] dotcom> wrote:
> >   And yeah, my previous post didn't show either - strange. I wonder if
> > this one will... Let's see...
>
>    LOL! :o) Getting mixed up with text and binaries here... Best laugh I've
> had all day though...
>
>    Anyway, you get the message... ;)
>
>      ~Steve~

Yes, I am LMAO as I type. Wow. Thanks for pointing that one out. Sorry
everybody for the double post.

-s


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