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Scenefile that goes with:
Newsgroups: povray.binaries.images
Subject: Another Something - 1 attachments
From: ingo
Message-ID: <Xns### [at] povrayorg>
// Persistence of Vision Ray Tracer Scene Description File
// File: Construct.pov
// Vers: 3.1
// Desc: construction of patches
// Date: 2001/01/02
// Auth: ingo
#version unofficial MegaPov 0.6;
global_settings {
assumed_gamma 1.0
ini_option "+QR"
radiosity{
pretrace_start 0.08
pretrace_end 0.04
count 80
nearest_count 5
error_bound 2
recursion_limit 2
low_error_factor .5
gray_threshold 0.0
minimum_reuse 0.015
brightness 1
adc_bailout 0.01/0.5
}
}
#default{
texture{
pigment{rgb 1}
finish{ambient 0 diffuse 1}
}
}
/*
light_source {
< 500, 500,-500>
rgb 1
}
light_source {
< 0, 0, 50>
rgb <1,0.8,0.5>
} */
light_source {
0*x
color rgb 1.0
area_light
<50,0,0> <0,0,50>
10,10
adaptive 2
jitter
translate <500,500,-500>
orient
}
light_source {
0*x
color rgb <1,0.8,0.5>
area_light
<8,0,0> <0,0,8>
6,6
adaptive 3
jitter
translate <0,0,50>
orient
}
camera {
location <0,0,-34.5>
look_at <0,0,0>
}
#declare Bic=bicubic_patch {
type 1
flatness 0
u_steps 5
v_steps 5
<-3, 1, 3>, <-1, 0, 3>, <1, 0, 3>, <3, 1, 3>
<-3, 0, 1>, <-1, 0, 1>, <1, 0, 1>, <3, 0, 1>
<-3, 0,-1>, <-1, 0,-1>, <1, 0,-1>, <3, 0,-1>
<-3, 1,-3>, <-1, 0,-3>, <1, 0,-3>, <3, 1,-3>
pigment {rgb 1}
double_illuminate
no_shadow
}
#declare Bic4=union {
object {Bic translate <0, 1.8,0>}
object {Bic rotate <180,0,0> translate <0,-1.8,0>}
object {Bic rotate <0,0,90> translate <-1.8,0,0>}
object {Bic rotate <0,0,-90> translate <1.8,0,0>}
}
#declare xBic4 =union {
#declare Nr=9;
#declare Trans=4;
#declare Start=(-1*(Nr-1)/2)*Trans;
#declare I=0;
#while (I<Nr)
object{ Bic4 translate <Start+(I*Trans),0,0> }
#declare I=I+1;
#end
}
#declare xyBic4 =union {
#declare Nr=7;
#declare Trans=4;
#declare Start=(-1*(Nr-1)/2)*Trans;
#declare I=0;
#while (I<Nr)
object{ xBic4 translate <0,Start+(I*Trans),0> }
#declare I=I+1;
#end
}
object {xyBic4}
object {Bic4 scale<9,7,1> translate <0,0,-4>}
object {Bic4 scale<9,7,1> translate <0,0,4>}
box {
<-4,-4,-0.001>,<4,4,0.001>
translate <0,0,-13.5>
texture {
pigment {rgbft 0.85}
normal {
granite 0.5
scale 1
sine_wave
}
finish {ambient 0 diffuse 0 reflection 0}
}
interior {ior 1.5}
}
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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