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// sunset3, 2001 by Lutz-Peter Hooge
// Media scene
// render time approx. 15 min on Athlon 500
// +w640 +h480 +a 0.3
#version 3.5;
camera
{
location <0,.63,0>
look_at <0,.5,1>
}
global_settings
{
max_trace_level 20
}
sky_sphere
{
pigment
{
gradient y
color_map
{
[0.0 color rgb <0,.1,.3>]
[1.0 color rgb <0,.1,.3>*0]
}
}
}
light_source
{
<0,0,1>
color rgb 1
looks_like
{
sphere
{
0,.05
hollow
pigment {color rgbt 1}
interior
{
media
{
emission .00000015
density
{
spherical
color_map
{
[0.0 color rgb 0]
[0.2 color rgb .1]
[0.5 color rgb 0.75]
[1.0 color rgb 1]
}
}
}
}
scale <1,0.9,1>
}
}
scale 6000*1000*10
rotate -x*5
}
#declare rad=1000*1000;
sphere
{
0,rad
hollow
translate y*-rad
texture
{
pigment{color rgbt 1}
finish
{
specular .5 roughness .005
reflection{.5,1 falloff 4 fresnel}
conserve_energy
}
normal{bozo scale .5}
}
interior
{
ior 1.3
media
{
absorption .009
}
}
}
sphere
{
0,rad-10
translate y*-rad
texture
{
pigment{color rgb <1,.5,0>*1}
normal{granite .2 scale <1,2,2> rotate y*45}
}
}
sphere
{
0,1
hollow
no_shadow
pigment{color rgbt 1}
interior
{
media
{
scattering{5,color rgb <1,.66,.33>*.0000015*.15
eccentricity .85 extinction 10}
density
{
spherical
color_map
{
[0.0 color rgb 0]
[1-(rad/(rad+10000)) color rgb 1]
[1.0 color rgb 1]
}
}
}
}
scale rad+10000
translate y*-rad
}
sphere
{
0,1
hollow
no_shadow
pigment{color rgbt 1}
interior
{
media
{
scattering{5,color rgb 1*.00015*.15 eccentricity 0
extinction 1}
density
{
spherical
color_map
{
[0.0 color rgb 0]
[1-(rad/(rad+10)) color rgb 1]
[1.0 color rgb 1]
}
}
}
}
scale rad+10
translate y*-rad
}
sphere
{
0,1
hollow
no_shadow
#local scl = <500,100,450>;
scale scl
pigment{color rgbt 1}
interior
{
media
{
scattering{5,color rgb <1,.8,.8>*.05 eccentricity .2
extinction 2}
intervals 10
density
{
spherical
color_map
{
[0.0 color rgb 0]
[0.5 color rgb 1]
[1.0 color rgb 1]
}
scale scl
}
density
{
spherical
color_map
{
[0.0 color rgb 0]
[0.3 color rgb .05]
[0.5 color rgb .9]
[1.0 color rgb 1]
}
scale scl
scale <1,200,1>
}
density
{
wrinkles
color_map
{
[0.0 color rgb 0]
[0.59 color rgb 0]
[0.6 color rgb 1]
[1.0 color rgb 1]
}
scale <1,1,1>
translate <1,0,1>
scale 75
}
}
}
scale <1,-1,1>
translate <-400,75,100>
}
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