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I have created the attached scene.
It works well, except the pigment function needs to be offset at the
beginning and end of the gradients "CSolid_HSLSphere_Saturation" and
"CSolid_HSLSphere_Lightness". The end result is supposed to look like this:
https://commons.wikimedia.org/wiki/File:HSLSphere.svg
Can someone clue me in on how to do this? Thanks.
Michael
Post a reply to this message
Attachments:
Download 'csolid_hsl_sphere_show.pov.txt' (7 KB)
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Ignore this thread, I will start a new one without the dependencies.
On 1/20/2020 12:17 AM, Mike Horvath wrote:
> I have created the attached scene.
>
> It works well, except the pigment function needs to be offset at the
> beginning and end of the gradients "CSolid_HSLSphere_Saturation" and
> "CSolid_HSLSphere_Lightness". The end result is supposed to look like this:
>
> https://commons.wikimedia.org/wiki/File:HSLSphere.svg
>
> Can someone clue me in on how to do this? Thanks.
>
>
> Michael
Post a reply to this message
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Mike Horvath <mik### [at] gmailcom> wrote:
> I have created the attached scene.
>
> It works well, except the pigment function needs to be offset at the
> beginning and end of the gradients "CSolid_HSLSphere_Saturation" and
> "CSolid_HSLSphere_Lightness". The end result is supposed to look like this:
>
> https://commons.wikimedia.org/wiki/File:HSLSphere.svg
>
> Can someone clue me in on how to do this? Thanks.
>
>
> Michael
This just looks like a 12-section radial pattern.
Make a color_map or pigment_map and start 1/2-way out of section 12, move along
normally, and you'll wind up ending 1/2-way through section 12.
Post a reply to this message
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On 1/21/2020 5:25 PM, Bald Eagle wrote:
> Mike Horvath <mik### [at] gmailcom> wrote:
>> I have created the attached scene.
>>
>> It works well, except the pigment function needs to be offset at the
>> beginning and end of the gradients "CSolid_HSLSphere_Saturation" and
>> "CSolid_HSLSphere_Lightness". The end result is supposed to look like this:
>>
>> https://commons.wikimedia.org/wiki/File:HSLSphere.svg
>>
>> Can someone clue me in on how to do this? Thanks.
>>
>>
>> Michael
>
> This just looks like a 12-section radial pattern.
> Make a color_map or pigment_map and start 1/2-way out of section 12, move along
> normally, and you'll wind up ending 1/2-way through section 12.
>
>
>
>
Okay, but there are also 7 saturation steps, 7 lightness steps. So 12 x
7 x 7 sphere chunks total! That will take too much effort for the time
being.
Mike
Post a reply to this message
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