POV-Ray : Newsgroups : povray.text.scene-files : Stepped function offset Server Time
31 Oct 2024 08:15:40 EDT (-0400)
  Stepped function offset (Message 1 to 4 of 4)  
From: Mike Horvath
Subject: Stepped function offset
Date: 20 Jan 2020 00:17:09
Message: <5e2537d5$1@news.povray.org>
I have created the attached scene.

It works well, except the pigment function needs to be offset at the 
beginning and end of the gradients "CSolid_HSLSphere_Saturation" and 
"CSolid_HSLSphere_Lightness". The end result is supposed to look like this:

https://commons.wikimedia.org/wiki/File:HSLSphere.svg

Can someone clue me in on how to do this? Thanks.


Michael


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Attachments:
Download 'csolid_hsl_sphere_show.pov.txt' (7 KB)

From: Mike Horvath
Subject: Re: Stepped function offset
Date: 20 Jan 2020 00:18:44
Message: <5e253834$1@news.povray.org>
Ignore this thread, I will start a new one without the dependencies.


On 1/20/2020 12:17 AM, Mike Horvath wrote:
> I have created the attached scene.
> 
> It works well, except the pigment function needs to be offset at the 
> beginning and end of the gradients "CSolid_HSLSphere_Saturation" and 
> "CSolid_HSLSphere_Lightness". The end result is supposed to look like this:
> 
> https://commons.wikimedia.org/wiki/File:HSLSphere.svg
> 
> Can someone clue me in on how to do this? Thanks.
> 
> 
> Michael


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From: Bald Eagle
Subject: Re: Stepped function offset
Date: 21 Jan 2020 17:30:01
Message: <web.5e277a7338985c724eec112d0@news.povray.org>
Mike Horvath <mik### [at] gmailcom> wrote:
> I have created the attached scene.
>
> It works well, except the pigment function needs to be offset at the
> beginning and end of the gradients "CSolid_HSLSphere_Saturation" and
> "CSolid_HSLSphere_Lightness". The end result is supposed to look like this:
>
> https://commons.wikimedia.org/wiki/File:HSLSphere.svg
>
> Can someone clue me in on how to do this? Thanks.
>
>
> Michael

This just looks like a 12-section radial pattern.
Make a color_map or pigment_map and start 1/2-way out of section 12, move along
normally, and you'll wind up ending 1/2-way through section 12.


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From: Mike Horvath
Subject: Re: Stepped function offset
Date: 24 Jan 2020 17:05:11
Message: <5e2b6a17$1@news.povray.org>
On 1/21/2020 5:25 PM, Bald Eagle wrote:
> Mike Horvath <mik### [at] gmailcom> wrote:
>> I have created the attached scene.
>>
>> It works well, except the pigment function needs to be offset at the
>> beginning and end of the gradients "CSolid_HSLSphere_Saturation" and
>> "CSolid_HSLSphere_Lightness". The end result is supposed to look like this:
>>
>> https://commons.wikimedia.org/wiki/File:HSLSphere.svg
>>
>> Can someone clue me in on how to do this? Thanks.
>>
>>
>> Michael
> 
> This just looks like a 12-section radial pattern.
> Make a color_map or pigment_map and start 1/2-way out of section 12, move along
> normally, and you'll wind up ending 1/2-way through section 12.
> 
> 
> 
> 

Okay, but there are also 7 saturation steps, 7 lightness steps. So 12 x 
7 x 7 sphere chunks total! That will take too much effort for the time 
being.


Mike


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