POV-Ray : Newsgroups : povray.text.scene-files : Holes in isosurface Server Time
31 Oct 2024 10:22:57 EDT (-0400)
  Holes in isosurface (Message 1 to 3 of 3)  
From: Mike Horvath
Subject: Holes in isosurface
Date: 8 Mar 2017 03:11:14
Message: <58bfbca2$1@news.povray.org>
Here are the scene files for the isosurface I am having trouble with.


Mike


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Attachments:
Download 'cie_basic_scene_settings.inc.txt' (3 KB) Download 'cie_color_conversion_formulas.inc.txt' (6 KB) Download 'ciexyz_color_solid_cube_isosurface.pov.txt' (4 KB)

From: omniverse
Subject: Re: Holes in isosurface
Date: 8 Mar 2017 05:15:00
Message: <web.58bfd8bfbd2eb8ad9c5d6c810@news.povray.org>
Mike Horvath <mik### [at] gmailcom> wrote:
> Here are the scene files for the isosurface I am having trouble with.

I should have checked into this more before posting my reply to your other
message thread. Still rendering one more animation as I write this.

Renders slowly with evaluate so I tried doing as the documentation says and put
another parameter in there.

#local MinFactor=0.4;

isosurface{...
evaluate 15*MinFactor,4*MinFactor,0.7
....}

Of course you might need to try other numbers.

And I wanted to say before, too much in a hurry to post answer, that I'm
fascinated by your work on this color thing. I'm unable to figure it out yet, if
ever!
:)
Bob


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From: omniverse
Subject: Re: Holes in isosurface
Date: 8 Mar 2017 05:35:00
Message: <web.58bfddd8bd2eb8ad9c5d6c810@news.povray.org>
"omniverse" <omn### [at] charternet> wrote:
>
> #local MinFactor=0.4;
>
> isosurface{...
> evaluate 15*MinFactor,4*MinFactor,0.7
> ....}
>
> Of course you might need to try other numbers.

And I was right! That animation test finished and had missing pieces, I didn't
notice during the renderings.
Upping the MinFactor to 0.52 seems to be the fix, but you probably shouldn't
depend on that.

Good luck with it Mike.

Bob


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