POV-Ray : Newsgroups : povray.text.scene-files : new doc image files Server Time
8 Oct 2026 18:33:47 EDT (-0400)
  new doc image files (Message 1 to 26 of 26)  
From: Jim Holsenback
Subject: new doc image files
Date: 17 Apr 2011 12:58:47
Message: <4dab1c47@news.povray.org>
zip file attached


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From: stbenge
Subject: Re: new doc image files
Date: 17 Apr 2011 21:34:14
Message: <4dab9516@news.povray.org>
On 4/17/2011 9:58 AM, Jim Holsenback wrote:
> zip file attached

likewise


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From: Jim Holsenback
Subject: Re: new doc image files
Date: 17 Apr 2011 23:17:39
Message: <4dabad53$1@news.povray.org>
On 04/17/2011 10:34 PM, stbenge wrote:
> On 4/17/2011 9:58 AM, Jim Holsenback wrote:
>> zip file attached
>
> likewise

Sweet ... a bit of insomnia so I'd been playing around with placement 
and other issues. I'll integrate your modifications :-)


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From: Jim Holsenback
Subject: Re: new doc image files
Date: 18 Apr 2011 00:09:13
Message: <4dabb969$1@news.povray.org>
On 04/17/2011 10:34 PM, stbenge wrote:
> On 4/17/2011 9:58 AM, Jim Holsenback wrote:
>> zip file attached
>
> likewise

ditto


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From: stbenge
Subject: Re: new doc image files
Date: 18 Apr 2011 01:01:15
Message: <4dabc59b@news.povray.org>
On 4/17/2011 8:17 PM, Jim Holsenback wrote:
> On 04/17/2011 10:34 PM, stbenge wrote:
>> On 4/17/2011 9:58 AM, Jim Holsenback wrote:
>>> zip file attached
>>
>> likewise
>
> Sweet ... a bit of insomnia so I'd been playing around with placement
> and other issues. I'll integrate your modifications :-)

Cool. Here's another update before I turn in... The moulding and 
textures are a tad better, I dropped the floor a little and added a 
brick texture to it. The texture is a procedural pattern I've been 
meaning to release sooner or later... now seemed like a good time :) 
I'll post a corresponding image to p.b.i.

Have a good night :)


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From: Jim Holsenback
Subject: Re: new doc image files
Date: 18 Apr 2011 15:48:36
Message: <4dac9594$1@news.povray.org>
On 04/18/2011 01:09 AM, Jim Holsenback wrote:
> On 04/17/2011 10:34 PM, stbenge wrote:
>> On 4/17/2011 9:58 AM, Jim Holsenback wrote:
>>> zip file attached
>>
>> likewise
>
> ditto

attached are latest updates


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From: Jim Holsenback
Subject: Re: new doc image files
Date: 19 Apr 2011 11:40:39
Message: <4dadacf7$1@news.povray.org>
On 04/18/2011 04:48 PM, Jim Holsenback wrote:
> On 04/18/2011 01:09 AM, Jim Holsenback wrote:
>> On 04/17/2011 10:34 PM, stbenge wrote:
>>> On 4/17/2011 9:58 AM, Jim Holsenback wrote:
>>>> zip file attached
>>>
>>> likewise
>>
>> ditto
>
> attached are latest updates

recent updates attached


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From: stbenge
Subject: Re: new doc image files
Date: 19 Apr 2011 17:15:26
Message: <4dadfb6e@news.povray.org>
On 4/19/2011 8:40 AM, Jim Holsenback wrote:
> On 04/18/2011 04:48 PM, Jim Holsenback wrote:
>> On 04/18/2011 01:09 AM, Jim Holsenback wrote:
>>> On 04/17/2011 10:34 PM, stbenge wrote:
>>>> On 4/17/2011 9:58 AM, Jim Holsenback wrote:
>>>>> zip file attached
>>>>
>>>> likewise
>>>
>>> ditto
>>
>> attached are latest updates
>
> recent updates attached

new updates:
  -floor tile objects
  -brighter light
  -area_light settings more closely resemble sunlight


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From: Jim Holsenback
Subject: Re: new doc image files
Date: 20 Apr 2011 07:15:18
Message: <4daec046$1@news.povray.org>
On 04/17/2011 01:58 PM, Jim Holsenback wrote:
> zip file attached

these are clay pot items


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From: stbenge
Subject: Re: new doc image files
Date: 21 Apr 2011 16:24:03
Message: <4db09263@news.povray.org>
On 4/20/2011 4:15 AM, Jim Holsenback wrote:
> On 04/17/2011 01:58 PM, Jim Holsenback wrote:
>> zip file attached
>
> these are clay pot items

And here is a tree (more like a shrub) macro for them. You'll have to 
select seed values that look right. I have included an example scene.


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From: stbenge
Subject: Re: new doc image files
Date: 21 Apr 2011 21:02:34
Message: <4db0d3aa@news.povray.org>
On 4/21/2011 1:24 PM, stbenge wrote:
> On 4/20/2011 4:15 AM, Jim Holsenback wrote:
>> On 04/17/2011 01:58 PM, Jim Holsenback wrote:
>>> zip file attached
>>
>> these are clay pot items
>
> And here is a tree (more like a shrub) macro for them. You'll have to
> select seed values that look right. I have included an example scene.

...and a shrub.


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From: Jim Holsenback
Subject: Re: new doc image files
Date: 22 Apr 2011 07:48:35
Message: <4db16b13$1@news.povray.org>
On 04/21/2011 10:02 PM, stbenge wrote:
> On 4/21/2011 1:24 PM, stbenge wrote:
>> On 4/20/2011 4:15 AM, Jim Holsenback wrote:
>>> On 04/17/2011 01:58 PM, Jim Holsenback wrote:
>>>> zip file attached
>>>
>>> these are clay pot items
>>
>> And here is a tree (more like a shrub) macro for them. You'll have to
>> select seed values that look right. I have included an example scene.
>
> ...and a shrub.

latest changes to pickup the staircase


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From: Robert McGregor
Subject: Re: new doc image files
Date: 22 Apr 2011 15:20:01
Message: <web.4db1d4b0369114686ff1d480@news.povray.org>
Jim Holsenback <jho### [at] povrayorg> wrote:
> On 04/21/2011 10:02 PM, stbenge wrote:
> > On 4/21/2011 1:24 PM, stbenge wrote:
> >> On 4/20/2011 4:15 AM, Jim Holsenback wrote:
> >>> On 04/17/2011 01:58 PM, Jim Holsenback wrote:
> >>>> zip file attached
> >>>
> >>> these are clay pot items
> >>
> >> And here is a tree (more like a shrub) macro for them. You'll have to
> >> select seed values that look right. I have included an example scene.
> >
> > ...and a shrub.
>
> latest changes to pickup the staircase

Here's a little change to the sky_sphere along with a media cloud.


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From: stbenge
Subject: Re: new doc image files
Date: 22 Apr 2011 17:58:29
Message: <4db1fa05@news.povray.org>
On 4/21/2011 6:02 PM, stbenge wrote:
> On 4/21/2011 1:24 PM, stbenge wrote:
>> On 4/20/2011 4:15 AM, Jim Holsenback wrote:
>>> On 04/17/2011 01:58 PM, Jim Holsenback wrote:
>>>> zip file attached
>>>
>>> these are clay pot items
>>
>> And here is a tree (more like a shrub) macro for them. You'll have to
>> select seed values that look right. I have included an example scene.
>
> ...and a shrub.

Here's the pruned shrub. I chose the spherical version. Unfortunately, 
it doesn't parse as quickly as I thought it did, and I can't make it go 
faster :(


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From: Thomas de Groot
Subject: Re: new doc image files
Date: 23 Apr 2011 03:30:52
Message: <4db2802c$1@news.povray.org>
Here is an updated ndi_buildings.inc with correction for texture repetition.

Thomas


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From: Robert McGregor
Subject: Re: new doc image files
Date: 23 Apr 2011 15:40:01
Message: <web.4db32a31369114694d713cc0@news.povray.org>
Here's the bench as shown over in p.b.i

-------------------------------------------------
www.McGregorFineArt.com


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From: Jim Holsenback
Subject: Re: new doc image files
Date: 23 Apr 2011 18:37:21
Message: <4db354a1@news.povray.org>
On 04/23/2011 04:36 PM, Robert McGregor wrote:
> Here's the bench as shown over in p.b.i
>
> -------------------------------------------------
> www.McGregorFineArt.com

thanks again Rob ... here's my updates


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From: Thomas de Groot
Subject: Re: new doc image files
Date: 24 Apr 2011 07:03:38
Message: <4db4038a@news.povray.org>
Here are the lizard files.

Thomas


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From: Robert McGregor
Subject: Re: new doc image files
Date: 24 Apr 2011 12:05:01
Message: <web.4db449aa369114694d713cc0@news.povray.org>
"Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> Here's the bench as shown over in p.b.i

Here's the updated version of the bench.

-------------------------------------------------
www.McGregorFineArt.com


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From: Jim Holsenback
Subject: Re: new doc image files
Date: 24 Apr 2011 22:32:34
Message: <4db4dd42$1@news.povray.org>
On 04/24/2011 01:02 PM, Robert McGregor wrote:
> "Robert McGregor"<rob### [at] mcgregorfineartcom>  wrote:
>> Here's the bench as shown over in p.b.i
>
> Here's the updated version of the bench.
>
> -------------------------------------------------
> www.McGregorFineArt.com

here's my recent updates (main and building scene files)


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From: Thomas de Groot
Subject: Re: new doc image files
Date: 26 Apr 2011 04:12:01
Message: <4db67e51@news.povray.org>
Here are the files for the two pigeons.

Usage:
#include "TwoPigeons_POV_geom.inc"
#declare Pigeons =
object {TwoPigeons_
  scale myscale
  rotate myrotate*y
  translate mytranslate
}


Thomas


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From: Jim Holsenback
Subject: Re: new doc image files
Date: 26 Apr 2011 15:03:25
Message: <4db716fd$1@news.povray.org>
On 04/26/2011 05:11 AM, Thomas de Groot wrote:
> Here are the files for the two pigeons.
>
> Usage:
> #include "TwoPigeons_POV_geom.inc"
> #declare Pigeons =
> object {TwoPigeons_
>    scale myscale
>    rotate myrotate*y
>    translate mytranslate
> }
>
>
> Thomas
>
>
Thomas,

I'm having some difficulty with this one ... povray parses it just fine 
and renders but I see no object. I looked the include file to try to 
make a reasonable guess at the scaling but still nothing. I imported the 
geometry file into Poseray and in the preview all is see is flat outline 
shapes ... I pulled in the material include file and see the jpg images 
cut to the uv map. I think all the pieces are there ... what am I doing 
wrong?

Jim


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From: Stephen
Subject: Re: new doc image files
Date: 26 Apr 2011 17:54:51
Message: <4db73f2b$1@news.povray.org>
On 26/04/2011 8:03 PM, Jim Holsenback wrote:
>
> I'm having some difficulty with this one ... povray parses it just fine
> and renders but I see no object. I looked the include file to try to
> make a reasonable guess at the scaling but still nothing. I imported the
> geometry file into Poseray and in the preview all is see is flat outline
> shapes ... I pulled in the material include file and see the jpg images
> cut to the uv map. I think all the pieces are there ... what am I doing
> wrong?


I've not looked at the code but have you called the object?

object {Pigeons }

The scale might be too small as well.

-- 
Regards
     Stephen


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From: Jim Holsenback
Subject: Re: new doc image files
Date: 26 Apr 2011 19:26:38
Message: <4db754ae$1@news.povray.org>
On 04/26/2011 06:54 PM, Stephen wrote:
> On 26/04/2011 8:03 PM, Jim Holsenback wrote:
>>
>> I'm having some difficulty with this one ... povray parses it just fine
>> and renders but I see no object. I looked the include file to try to
>> make a reasonable guess at the scaling but still nothing. I imported the
>> geometry file into Poseray and in the preview all is see is flat outline
>> shapes ... I pulled in the material include file and see the jpg images
>> cut to the uv map. I think all the pieces are there ... what am I doing
>> wrong?
>
>
> I've not looked at the code but have you called the object?

lol ... hope no one reads this NG (hangs head and walks away)


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From: Stephen
Subject: Re: new doc image files
Date: 27 Apr 2011 03:36:48
Message: <4db7c790$1@news.povray.org>
On 27/04/2011 12:26 AM, Jim Holsenback wrote:
>> I've not looked at the code but have you called the object?
>
> lol ... hope no one reads this NG (hangs head and walks away)

:-P

-- 
Regards
     Stephen


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From: Thomas de Groot
Subject: Re: new doc image files
Date: 30 Apr 2011 03:27:10
Message: <4dbbb9ce$1@news.povray.org>
"Jim Holsenback" <jho### [at] povrayorg> schreef in bericht 
news:4db754ae$1@news.povray.org...
> lol ... hope no one reads this NG (hangs head and walks away)

tut, tut.... :-)

I forgot to come back to this ng, so I found your *problem* just now.... One 
of those things that would happen to me too ;-)

Thomas


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