stbenge <" <-"@hotmail.com> wrote:
> Just your basic Voronoi diagram, POV-style. Probably not the best> implementation, but here nevertheless :)>> Sam
I haven't looked at your code yet. However, are you aware that the standard
crackle pattern in POV is a 3D Voronoi set? It doesn't quite work as one would
want as a 2D voronoi pattern though. I did try my inexperienced hand at
modifying POV and the crackle pattern to create a 2D version with limited
success as it does have some useful applications that the 3D version isn't
quite as well suited for.
-tgq
Trevor G Quayle wrote:
> stbenge <" <-"@hotmail.com> wrote:>> Just your basic Voronoi diagram, POV-style. Probably not the best>> implementation, but here nevertheless :)>>>> Sam> > I haven't looked at your code yet. However, are you aware that the standard> crackle pattern in POV is a 3D Voronoi set? It doesn't quite work as one would> want as a 2D voronoi pattern though. I did try my inexperienced hand at> modifying POV and the crackle pattern to create a 2D version with limited> success as it does have some useful applications that the 3D version isn't> quite as well suited for.
I'm quite aware that POV's crackle pattern is a Voronoi set :) I like to
expand my knowledge so that I might come up with something new someday.
There's no telling what kind of associations might make themselves
apparent in the future. Besides, programming keeps my mind focused on
better things ;)
Sam