POV-Ray : Newsgroups : povray.text.scene-files : final errors Server Time
21 Dec 2024 22:15:43 EST (-0500)
  final errors (Message 1 to 2 of 2)  
From: [GDS|Entropy]
Subject: final errors
Date: 27 Feb 2009 04:59:13
Message: <49a7b971$1@news.povray.org>
//  [GDS|Entropy]
//#include "slopeSnowTex.inc"
#version unofficial megapov 1.21;

global_settings {
 assumed_gamma 1.0
}

camera {
 location <-5, 4,16>
 up y*image_height right x*image_width
 look_at < 0, 1.5, 0>
 angle 45
}

light_source {
 0*x
 color rgb <0.2734, 0.5078, 0.7031>
 area_light
 <100, 0, 0> <0, 0, 100>
 4, 4
 adaptive 0
 jitter
 translate <0,1000,-2000>
}

light_source {
 0*x
 color rgb <0.2734, 0.5078, 0.7031>
 area_light
 <100, 0, 0> <0, 0, 100>
 4, 4
 adaptive 0
 jitter
 translate <0,1000,2000>
}

#local RsA = seed(574647);

//      RRand Macro by Chris Huff
#macro RRand(RS, Min, Max)
 (rand(RS)*(Max-Min) + Min)
#end

//      randVectorMM2 Macro by [GDS|Entropy]
//------
#macro randVectorMM2(Array,ctr,Min,Max,Object)
 #local vectorA = min_extent(Object);
 #local vectorB = max_extent(Object);
 #local i=0;
 #while (i<ctr)
  #declare Array[i] = <RRand(RsA, Min+vectorA.x, Max+vectorB.x),RRand(RsA, 
Min+vectorA.y, Max+vectorB.y),RRand(RsA, Min+vectorA.z, Max+vectorB.z)>;
 #set i=i+1;
 #end
#end
//------

//slopeSnowTex(-1,0.9)

//      icicleVectTest Macro by [GDS|Entropy]
#macro 
icicleVectTest(Array,ctr,vectorArray,testVector,testObject,lengthMult)
 #local vectorA = min_extent(testObject);
 #local vectorB = max_extent(testObject);
 #local i=0;
 #while (i<dimension_size(vectorArray,1))
  #ifdef (vectorArray[i])
   #if (((vectorArray[i].x <= vectorB.x) & (vectorArray[i].x >= vectorA.x)) 
& ((vectorArray[i].y <= vectorB.y) & (vectorArray[i].y >= vectorA.y)) & 
((vectorArray[i].z <= vectorB.z) & (vectorArray[i].z >= vectorA.z)))
    #local trace0 = trace(testObject,vectorArray[i],testVector);
    #if (((trace0.x <= vectorB.x) & (trace0.x >= vectorA.x)) & ((trace0.y <= 
vectorB.y) & (trace0.y >= vectorA.y)) & ((trace0.z <= vectorB.z) & (trace0.z 
 >= vectorA.z)))
     #local k=0;
     #while (k<(ctr*lengthMult))
      #local icicleLength = vlength(<trace0.x+RRand(RsA, 0.125, 
0.25)-0.25,-(trace0.y-(1*0.132)),trace0.z+RRand(RsA, 0.125, 
0.25)-0.25>-<trace0.x+RRand(RsA, 0.125, 
0.25)-0.25,-(trace0.y-((ctr*lengthMult)*0.132)),trace0.z+RRand(RsA, 0.125, 
0.25)-0.25>);
      #local icicleVectors = <trace0.x+RRand(RsA, 0.125, 
0.25),-((trace0.y-(k*0.132))-(icicleLength-(1+RRand(RsA, 0.75, 
0.85)))),trace0.z+RRand(RsA, 0.125, 0.25)>;
      #if (inside(testObject,icicleVectors))
       //  Icicles aren't supposed to be inside things
      #else
       #declare Array[k] = icicleVectors;
       sphere {icicleVectors, 0.5 pigment {color rgb 1}}
      #end
     #set k=k+1;
     #end
    #end
   #end
  #end
 #set i=i+1;
 #end
#end
//------

//      snowVectTest Macro by [GDS|Entropy]
#macro snowVectTest(Array,Array0,ctr,vectorArray,testVector,testObject)
 #local vectorA = min_extent(testObject);
 #local vectorB = max_extent(testObject);
 #local i=0;
 #while (i<ctr)
  #if (((vectorArray[i].x <= vectorB.x) & (vectorArray[i].x >= vectorA.x)) & 
((vectorArray[i].y <= vectorB.y) & (vectorArray[i].y >= vectorA.y)) & 
((vectorArray[i].z <= vectorB.z) & (vectorArray[i].z >= vectorA.z)))
   #if (inside(testObject,vectorArray[i]))
    #declare Array[i] = trace(testObject,vectorArray[i],testVector);
   #end
  #end
 #set i=i+1;
 #end
#end
//------

//      GDSXsnowTest Macro by [GDS|Entropy]
#macro 
GDSXsnowTest(snowCounter,icicleCounter,testVector,testObject,useInterior,sRadVal,sStrVal,sFudgeFactor,iRadVal,iStrVal,iFudgeFactor,iLengthMult)
 #local icicleVect = <testVector.x,-testVector.y,testVector.z>;

 #declare sRandVectArray = array [snowCounter];
 #declare iRandVectArray = array [icicleCounter];

 randVectorMM2(sRandVectArray,snowCounter,-sFudgeFactor,sFudgeFactor,testObject)
#declare snowVectArray = array [snowCounter]; #declare icicleVectArray = array
[icicleCounter];
snowVectTest(snowVectArray,iRandVectArray,snowCounter,sRandVectArray,testVector,testObject)
icicleVectTest(icicleVectArray,icicleCounter,snowVectArray,icicleVect,testObject,iLengthMult)
/* blob {  #local i=0;  #while (i<dimension_size(snowVectArray,1))   #ifdef
(snowVectArray[i])    sphere {     snowVectArray[i], sRadVal-RRand(RsA, 0.125, 0.25),
sStrVal     pigment {color rgb snowVectArray[i]}    }   #end  #set i=i+1;  #end 
#local k=0;  #while (k<dimension_size(icicleVectArray,1))   #ifdef
(icicleVectArray[k])    sphere {    
icicleVectArray[k],iRadVal+((cos(k)*atan(0.125*sqrt(abs(k))))-RRand(RsA, 0.25, 0.5)),
iStrVal     pigment {color rgb icicleVectArray[k]}    }   #end  #set k=k+1;  #end #if
(useInterior)  interior {   fade_distance 2   fade_power 3   ior 1.45   caustics 1.0 
} #end }*/#end//------//      test objects#declare objA =torus { 1, 0.5 translate
<0,0,0> rotate <90,0,0> scale 2}#declare objB =cone { <0, 1, 0>, 0.0, <0, -1, 0>, 1.0
scale 2}#declare objC =quartic { < 0.0,  0.0,  0.0,  0.0,  1.0,  0.0,  0.0,  0.0, 
0.0,  0.01,   0.0,  0.0,  0.0,  0.0,  0.0,  0.0,  0.0,  0.0,  0.0,  0.0,   0.0,  0.0, 
0.0,  1.0,  0.0,  0.0,  0.0,  0.0,  0.0,  0.0,   0.0,  0.0,  0.01, 0.0, -0.01 > 
bounded_by { sphere { <0, 0, 0>, 2 } }  scale 2}//------#declare sno = 500;#declare
ice = 50;union
{//GDSXsnowTest(snowCounter,icicleCounter,testVector,testObject,useInterior,sRadVal,sStrVal,sFudgeFactor,iRadVal,iStrVal,iFudgeFactor,iLengthMult)
GDSXsnowTest(sno,ice,<0,12,0>,objA,no,1,1,0,1,0.5,4,0.125) object {  objA  texture {  
pigment {    color rgbt 0.7   }  } }}


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From: [GDS|Entropy]
Subject: Re: final errors
Date: 27 Feb 2009 05:01:42
Message: <49a7ba06$1@news.povray.org>
Sorry...it got garbled somehow. I should have known better. My bad.

ian


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Download 'SnowTest_2_6.pov.txt' (6 KB)

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