POV-Ray : Newsgroups : povray.text.scene-files : Andrews Edible Sliders Server Time
31 Oct 2024 19:11:43 EDT (-0400)
  Andrews Edible Sliders (Message 1 to 1 of 1)  
From: Ross
Subject: Andrews Edible Sliders
Date: 21 Aug 2006 17:23:47
Message: <44ea2463$1@news.povray.org>
#version 3.6;

#include "colors.inc"

#declare Photons = on;
#declare Radiosity = on;

global_settings {
   assumed_gamma 1.0
   #if (Radiosity)
     radiosity {
       pretrace_start 0.08
       pretrace_end   0.04
       count 35
       nearest_count 5
       error_bound 1.8
       recursion_limit 2
       low_error_factor .5
       gray_threshold 0.0
       minimum_reuse 0.015
       brightness 1
       adc_bailout 0.01/2
     }
   #end
   #if (Photons)
     photons {
       count 100000
       jitter 1.0
     }
   #end
}

// ----------------------------------------

camera {
  location  <0.0, 0.0, -3>
  direction 1.5*z
  right     x*image_width/image_height
  look_at   <0.0, -0.1,  0.0>
}

union {
#local lc = 6;
#while (lc > 0)
  light_source {
   <0, 0, 0>
   color rgb <1, 1, 1>*(1/3)
   translate 4*x
   rotate 360/6 * z
  }
  #local lc = lc - 1;
#end
   translate <0, 0, -9>
   rotate 75*y
}
/*
light_source {
  <0, 0, 0>
  color rgb <1, 1, 1>
  translate <-15, 6, -10>
}
*/

light_source {
  <0, 0, 0>
  color rgb <1, 1, 0.8>*0.2
  translate <20, 2, -3>
}


// ----------------------------------------


// mostly arbitrary sky_sphere
sky_sphere {
  pigment {
   bozo
   color_map {
    [0.0 color rgb <0.7,0.7,1.0>]
    [0.3 color rgb <1, 1, 1>]
    [0.8 color rgb <0, 0, 0>]
    [1.0 color blue 0.5]
   }
   scale 0.5
  }
}

plane {
  z, 0.101
  texture {
   pigment {
    rgb 1
   }
  }
}

#macro pillbutton (theColor)
merge {
  sphere {
   <0, 0.1, 0>, 0.1
  }
   sphere {
   <0, -0.1, 0>, 0.1
  }
  cylinder {
   <0, -0.1, 0>,
   <0, 0.1, 0>, 0.1
  }
  texture {
   pigment {
    rgbt <1, 1, 1, 1>
   }
   finish {
    specular 0.6
    roughness 0.01
    diffuse 0.5
    phong 0.5
    phong_size 20

    reflection {
     0.1, 0.3
     fresnel on
     exponent 1
    }
   }
  }
  interior {
   ior 1.63
   fade_power 1003
   fade_distance 0.0225
   fade_color color theColor
  }
  photons {
   target
   reflection on
   refraction on
   collect
  }
}
#end


// cols is not really columns
// rows is not really rows
// they are just a starting point
// for iteration

#local cols = -1;
#local rows = 1;
#local s1 = seed(41313);
#local rot = on;

union {
#while (rows > -1.5 )
  #while (cols < 1.5 )
   #if (rand(s1) > 0.2)
    object {
     // decide if blue or random color
     #if (rand(s1) > 0.9)
      #local rot=off;
      pillbutton(<0.2, 0.9, 1>)
     #else
      #local rot=on;
      pillbutton(<0.5+(rand(s1)*0.5), 0.5+(rand(s1)*0.5), 
0.5+(rand(s1)*0.5)>)
     #end

     // only gets rotated if not blue
     #if (rot)
      rotate <0, 0, 180*rand(s1)>
     #end

     // set up slight random translation
     #if (rand(s1) > 0.5)
      #local signx = -1;
     #else
      #local signx = 1;
     #end
     #if (rand(s1) > 0.5)
      #local signy = -1;
     #else
      #local signy = 1;
     #end

     #local modx = rand(s1) * signx * 0.1;
     #local mody = rand(s1) * signy * 0.1;

     translate <cols+modx, rows+mody, 0>
    }
   #end
   #local cols = cols + 0.5;
  #end
  #local rows = rows - 0.5;
  #local cols = -1;
#end
}


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.