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// Military texture by Txemi Jendrix
// www.txemijendrix.com
global_settings {
assumed_gamma 1.5
noise_generator 2
}
camera {
perspective
location <1, 1.7, -1.7>
sky y
direction z
right x*1.33333
up y
look_at y*0.5
}
light_source {
<4, 5, -5>, rgb 1.2
}
// *** Color declarations *** //
#declare verdeo = // Dark green
color rgb <0.215, 0.385, 0.11>;
#declare Trans = // Clear
color rgbf 1;
#declare verdec = // Light green
color rgb <0, 0.6, 0>;
#declare marron = // Brown
color rgb <0.55, 0.294, 0.24>;
// *** Textured box *** //
box { -0.5, 0.5
material {
texture { // 1st texture
pigment {color verdeo}
}
texture { // 2nd texture
pigment {
agate
agate_turb 0.5
turbulence <0.6, 0.5, 0.4>
color_map {
[ 0 color Trans]
[ 0.2 color Trans]
[ 0.2 color verdec]
[ 0.4 color verdec]
[ 0.4 color Trans]
[ 0.6 color Trans]
[ 0.6 color verdec]
[ 0.8 color verdec]
[ 0.8 color Trans]
[ 1 color Trans]
}
}
scale <0.7, 0.5, 0.6>
}
texture { // 3rd texture
pigment {
bumps
turbulence <0.6, 0.5, 0.4>
color_map {
[ 0 color Trans]
[ 0.2 color Trans]
[ 0.2 color marron]
[ 0.4 color marron]
[ 0.4 color Trans]
[ 0.6 color Trans]
[ 0.6 color marron]
[ 0.8 color marron]
[ 0.8 color Trans]
[ 1 color Trans]
}
}
scale 0.1
translate <0.5, 0.2, 0.1>
}
}
translate y*0.5
}
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