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#version 3.5;
global_settings {
assumed_gamma 1.0
max_trace_level 50
radiosity{
pretrace_start 1/4
pretrace_end 4/image_width
count 20
nearest_count 20
error_bound 0.15
recursion_limit 2
minimum_reuse 0.006
low_error_factor 0.5
brightness 1
}
}
camera {
location <-1, 15, -15>
angle 80
look_at <-2, 0, 0>
right image_width/image_height*x
}
background { color rgb 0 }
light_source {
<0, 0, 0>
color rgb 20
translate <20, .1, 0>
}
box {
<-.1, -.1, -50> < .1, 5, 10>
texture {
pigment {color rgb <.4, .4, .6>}
finish {diffuse .4 ambient 0}
}
}
box {
<-7, -.1, 15> <4, 15, 15.1>
texture {
pigment {color rgb 1}
finish {diffuse 1 ambient 0}
}
}
#declare M_Glass= material {
texture {
pigment {rgbt 1}
finish {
ambient 0.0
diffuse 0.05
specular 0.6
roughness 0.005
reflection {
0.1, 0.4
fresnel on
}
conserve_energy
}
}
interior {
ior 1.5
}
}
sphere {
<-4, 3, -1> 3
material { M_Glass }
}
plane { y, 0 material {texture {pigment {color rgb <.6, .6, .4>} finish
{diffuse .4 ambient 0}}} }
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