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#version unofficial MegaPOV 0.5;
#include "colors.inc"
global_settings
ambient_light 0
photons{
count 2000000
autostop 0
expand_thresholds 0.2, 40
/*load_file "trout.ph"*/
}
}
background {color rgb <.3, .3, .3>}
camera {location <40, 20, -50> look_at 2*y angle 60}
light_source {<0, 0, -1000> color 1.5*White
area_light <100, 0, 0>, <0, 0, 100>, 4, 4
adaptive 1
jitter
rotate 40*x rotate -45*y
}
plane {y, -30
pigment {color White}
}
fog {
distance 120
color rgb .9*<.4, .6 .55>
}
/*
union {
#include "trout.inc"
scale 2
rotate -10*x
rotate 20*y
translate <12, 3, 0>
}
*/
box {<-100, -50, -100>, <-101, 40, 100>
pigment {color White}
}
box {<-100, -50, 100>, <150, 40, 101>
pigment {color White}
}
box {<-100, 30, -100>, <150, 35, 100>
pigment {color rgbt <1, 1, 1, 1>}
normal {
average
normal_map {
[1 wrinkles 2 scale 10 turbulence .1 translate clock*.2*z]
[1 ripples 1 scale 2000 frequency 300 turbulence .1 translate clock*.2*y]
}
}
interior {ior 1.33 }
photons {
target .5
refraction on
ignore_photons
}
hollow
no_shadow
translate <-50, 0, 50>
}
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