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23 Dec 2024 06:26:44 EST (-0500)
  Idea for a cool planet (Message 1 to 4 of 4)  
From: jansb000
Subject: Idea for a cool planet
Date: 11 Jun 2001 16:56:58
Message: <3b25309a@news.povray.org>
Would it be possible to create a planet with atmosphere that:
- bends the blue part of a light source to be perpendicular to the surface
of the planet.

The effect would be that from the surface of the planet one would see a blue
sky. In an animation of a rocket-launch it would be possible to see trough
the window and notice that the view would gradually change from blue to
black.


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From: Bob H 
Subject: Re: Idea for a cool planet
Date: 12 Jun 2001 00:01:16
Message: <3b25940c@news.povray.org>
"jansb000" <jan### [at] wxsnl> wrote in message
news:3b25309a@news.povray.org...
> Would it be possible to create a planet with atmosphere that:
> - bends the blue part of a light source to be perpendicular to the surface
> of the planet.

Maybe using MegaPov it could be done.  The photons with light dispersion
through media.  But I haven't tried it.
You're asking is a less traveled group here, povray.general would be the
best place.

Bob H.


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From: GrndAdmThrawn
Subject: Re: Idea for a cool planet
Date: 12 Jun 2001 02:01:14
Message: <3b25b02a@news.povray.org>
myself i'm very interested in doing something like that because i want to do
perhaps an stanius V launch for apollo 11 or something similar to that, the
hard part probably will be animiating it. and keeping the render time down
to reasonable level.  i have a powerhouse computer but unfortually i rarely
get the time to render anything for more than 24 hours before i have to
pause it for something else.


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From: ingo
Subject: Re: Idea for a cool planet
Date: 12 Jun 2001 02:52:08
Message: <Xns90BE5A38C7241seed7@povray.org>
in news:3b25309a@news.povray.org jansb000 wrote:

> The effect would be that from the surface of the planet one would
> see a blue sky. In an animation of a rocket-launch it would be
> possible to see trough the window and notice that the view would
> gradually change from blue to black.
> 

SkyPov does wavelength-dependant Rayleigh scattering

http://www.geocities.com/SiliconValley/Program/9231/povray.html

Ingo

-- 
Photography: http://members.home.nl/ingoogni/
Pov-Ray    : http://members.home.nl/seed7/


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