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Ok, here is the code requested by Hershel Robinson. I recommend tracing
it with the same width and height settings in the POV ini file, or throw
this into the ini settings text bar at the top:
+w200 +h200
Enjoy!
//Based on the reflective tetrahedron of spheres, IRTC April-May 02
//Sam Benge June 2002
global_settings{
ambient_light 0
max_trace_level 75
}
camera{fisheye up y*.7 right x*.7
location<0,0,-.01> look_at 0 angle 180
}
light_source{0,1}
#declare rd=15.915;
union{
sphere{<-10,10,-10>,rd}
sphere{<10,10,10>,rd}
sphere{<10,-10,-10>,rd}
sphere{<-10,-10,10>,rd}
pigment{rgb 0}
finish{
specular 1 roughness .02
reflection{0,1 falloff .2}
irid{.5 thickness .31}
}
rotate y*45 rotate x*-35
}
--
Samuel Benge
sbe### [at] caltelcom
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Does this require 3.5?
Gary
Samuel Benge <sbe### [at] caltelcom> wrote in message
news:3D0### [at] caltelcom...
> Ok, here is the code requested by Hershel Robinson. I recommend tracing
> it with the same width and height settings in the POV ini file, or throw
> this into the ini settings text bar at the top:
>
> +w200 +h200
>
> Enjoy!
>
> file://Based on the reflective tetrahedron of spheres, IRTC April-May 02
> file://Sam Benge June 2002
>
> global_settings{
> ambient_light 0
> max_trace_level 75
> }
>
> camera{fisheye up y*.7 right x*.7
> location<0,0,-.01> look_at 0 angle 180
> }
>
> light_source{0,1}
>
> #declare rd=15.915;
> union{
> sphere{<-10,10,-10>,rd}
> sphere{<10,10,10>,rd}
> sphere{<10,-10,-10>,rd}
> sphere{<-10,-10,10>,rd}
> pigment{rgb 0}
> finish{
> specular 1 roughness .02
> reflection{0,1 falloff .2}
> irid{.5 thickness .31}
> }
> rotate y*45 rotate x*-35
> }
> --
> Samuel Benge
>
> sbe### [at] caltelcom
>
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Ace wrote:
> Does this require 3.5?
>
> Gary
Only if you keep this line in:
reflection{0,1 falloff .2}
You can replace it with this for version 3.1:
reflection .7
It won't look the same, unfortunately.
--
Samuel Benge
sbe### [at] caltelcom
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Well Idownloaded 3.5 anyway.
Gary
Samuel Benge <sbe### [at] caltelcom> wrote in message
news:3D0### [at] caltelcom...
> Ace wrote:
>
> > Does this require 3.5?
> >
> > Gary
>
>
> Only if you keep this line in:
>
> reflection{0,1 falloff .2}
>
>
> You can replace it with this for version 3.1:
> reflection .7
>
> It won't look the same, unfortunately.
>
> --
> Samuel Benge
>
> sbe### [at] caltelcom
>
Post a reply to this message
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