POV-Ray : Newsgroups : povray.text.scene-files : Fractal Reflections Server Time
22 Dec 2024 22:27:28 EST (-0500)
  Fractal Reflections (Message 1 to 4 of 4)  
From: Samuel Benge
Subject: Fractal Reflections
Date: 8 Jun 2002 19:53:14
Message: <3D014BE6.3080603@caltel.com>
Ok, here is the code requested by Hershel Robinson. I recommend tracing 
it with the same width and height settings in the POV ini file, or throw 
this into the ini settings text bar at the top:

+w200 +h200

Enjoy!

//Based on the reflective tetrahedron of spheres, IRTC April-May 02
//Sam Benge June 2002

global_settings{
  ambient_light 0
  max_trace_level 75
}

camera{fisheye up y*.7 right x*.7
  location<0,0,-.01> look_at 0 angle 180
}

light_source{0,1}

#declare rd=15.915;
union{
  sphere{<-10,10,-10>,rd}
  sphere{<10,10,10>,rd}
  sphere{<10,-10,-10>,rd}
  sphere{<-10,-10,10>,rd}
  pigment{rgb 0}
  finish{
   specular 1 roughness .02
   reflection{0,1 falloff .2}
   irid{.5 thickness .31}
  }
  rotate y*45 rotate x*-35
}
-- 
Samuel Benge

sbe### [at] caltelcom


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From: Ace
Subject: Re: Fractal Reflections
Date: 9 Jun 2002 19:37:16
Message: <3d03e6ac@news.povray.org>
Does this require 3.5?

Gary

Samuel Benge <sbe### [at] caltelcom> wrote in message
news:3D0### [at] caltelcom...
> Ok, here is the code requested by Hershel Robinson. I recommend tracing
> it with the same width and height settings in the POV ini file, or throw
> this into the ini settings text bar at the top:
>
> +w200 +h200
>
> Enjoy!
>
> file://Based on the reflective tetrahedron of spheres, IRTC April-May 02
> file://Sam Benge June 2002
>
> global_settings{
>   ambient_light 0
>   max_trace_level 75
> }
>
> camera{fisheye up y*.7 right x*.7
>   location<0,0,-.01> look_at 0 angle 180
> }
>
> light_source{0,1}
>
> #declare rd=15.915;
> union{
>   sphere{<-10,10,-10>,rd}
>   sphere{<10,10,10>,rd}
>   sphere{<10,-10,-10>,rd}
>   sphere{<-10,-10,10>,rd}
>   pigment{rgb 0}
>   finish{
>    specular 1 roughness .02
>    reflection{0,1 falloff .2}
>    irid{.5 thickness .31}
>   }
>   rotate y*45 rotate x*-35
> }
> --
> Samuel Benge
>
> sbe### [at] caltelcom
>


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From: Samuel Benge
Subject: Re: Fractal Reflections
Date: 9 Jun 2002 23:40:08
Message: <3D002F8E.7040609@caltel.com>
Ace wrote:

> Does this require 3.5?
> 
> Gary


Only if you keep this line in:

reflection{0,1 falloff .2}


You can replace it with this for version 3.1:
reflection .7

It won't look the same, unfortunately.

-- 
Samuel Benge

sbe### [at] caltelcom


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From: Ace
Subject: Re: Fractal Reflections
Date: 11 Jun 2002 01:23:02
Message: <3d058936@news.povray.org>
Well Idownloaded 3.5 anyway.

Gary
Samuel Benge <sbe### [at] caltelcom> wrote in message
news:3D0### [at] caltelcom...
> Ace wrote:
>
> > Does this require 3.5?
> >
> > Gary
>
>
> Only if you keep this line in:
>
> reflection{0,1 falloff .2}
>
>
> You can replace it with this for version 3.1:
> reflection .7
>
> It won't look the same, unfortunately.
>
> --
> Samuel Benge
>
> sbe### [at] caltelcom
>


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