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This is the code for the image I posted earlier today to
povray.binary.images:
news://news.povray.org/3A076749.A8600675%40online.no
To get the image I posted to the same thread 5. Nov.,
just comment out this line:
- 0.10*(1 - 2*WrinkleFunction(x, y, z))
You'll need MegaPov to render.
Tor Olav
// ===== 1 ======= 2 ======= 3 ======= 4 ======= 5 ======= 6 ======= 7
// Copyright 2000 by Tor Olav Kristensen
// mailto:tor### [at] hotmailcom
// http://www.crosswinds.net/~tok/tokrays.html
// ===== 1 ======= 2 ======= 3 ======= 4 ======= 5 ======= 6 ======= 7
#version unofficial MegaPov 0.5;
#include "colors.inc"
global_settings { ambient_light color White }
// ===== 1 ======= 2 ======= 3 ======= 4 ======= 5 ======= 6 ======= 7
#declare WrinkleFunction =
function { pigment { wrinkles color_map { [ 0 rgb 0 ] [ 1 rgb 1 ] } } }
$ SphereFunction = function { "sphere" <0> }
$ Rmaj = 0.6;
$ Rmin = 0.1;
$ TorusFunction =
function { SphereFunction(SphereFunction(x, 0, z) - Rmaj, y, 0) - Rmin }
#declare ToroidalNoise =
isosurface {
function {
0.45 -
TorusFunction(
1 - 2*noise3d(x , y/10, z/10),
(1 - 2*noise3d(x/10, y , z/10))*0.7,
1 - 2*noise3d(x/10, y/10, z )
)
- 0.10*(1 - 2*WrinkleFunction(x, y, z))
}
contained_by { sphere { <0, 0, 0>, 200 } }
method 2
}
object {
ToroidalNoise
pigment { color Gray50 }
no_shadow
}
// ===== 1 ======= 2 ======= 3 ======= 4 ======= 5 ======= 6 ======= 7
light_source {
10*<3, 2, -3>
color White + Blue
fade_distance 40
fade_power 4
}
#declare RR = seed(1);
#declare Cnt = 0;
#while (Cnt < 20)
light_source {
25*(<1, 1, 1>/2 - <rand(RR), rand(RR), rand(RR)>)
color 2*Red
fade_distance 3
fade_power 4
}
#declare Cnt = Cnt + 1;
#end // while
camera {
location <0, 0, -15.3>
look_at <0, 0, 0>
angle 90
}
// ===== 1 ======= 2 ======= 3 ======= 4 ======= 5 ======= 6 ======= 7
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