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Here is the code for the scene posted in the images section. You will
probably have to fix the code a little since it always becomes clipped
off at strange places when I post it. Anways, enjoy!
camera{location<0,0,-10>look_at 0}
light_source{<0,10000,100000>,<1 1 .5>}
background{<.8 .5 .2>}
fog{rgb<1 1 .3>*.8 distance 200 fog_type 2 fog_alt 20 fog_offset 0}
//Water
plane{y,-10
pigment{rgb .2}
finish{reflection .8}
normal{granite -.5 scale 20}
hollow
}
//Sun
sphere{<0,10000,100000>,20000
pigment{rgbf 1}
interior{
fade_power 7
fade_distance 20000
fade_color rgb<4 4 3>
}
no_shadow
}
//Sticks
union{
cylinder{<-5,-50,5>,<-5.5,4,0>,.2}
cylinder{<-10,-50,20>,<-9.65,3,20>,.2}
cylinder{<18,-50,15>,<7,5,13>,.2}
cylinder{<7,5,13>,<7,-4,13>,.05}
cylinder{<5,-50,30>,<9,7,33>,.25}
pigment{rgb 1}
}
//Lens with torus
torus{1,.125
pigment{rgb .3}
finish{phong 1 phong_size 70 reflection .5}
rotate<90,45,0>
translate<7,-(5+.125),13>
}
sphere{<7,-(5+.125),13>,1-.125
pigment{rgbf<1 1 1 .8>}
finish{phong 1 phong_size 90 reflection .2}
interior{ior 1.5 caustics .3 dispersion 1.5 disp_nelems 14}
}
--
Samuel Benge
STB### [at] aolcom
"And you can fly
High as a kite if you want to
Faster than light if you want to
Speeding through the universe
Thinking is the best way to travel"
-The Best Way to Travel, The Moody Blues
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Thanks, I take that as a compliment! I was pleased to find out just how fast
it renders, too.
Ken wrote:
> That is interestingly simplistic code for such a wonder effect.
>
> --
> Ken Tyler - 1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.htmlhttp://www.povray.org/links/
--
Samuel Benge
STB### [at] aolcom
"And you can fly
High as a kite if you want to
Faster than light if you want to
Speeding through the universe
Thinking is the best way to travel"
-The Best Way to Travel, The Moody Blues
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"SamuelT." wrote:
>
> Here is the code for the scene posted in the images section. You will
> probably have to fix the code a little since it always becomes clipped
> off at strange places when I post it. Anways, enjoy!
>
Every now and again I lurk into these groups and see something that I JUST HAVE TO try
out. So I
thought that your sun.pov was an enticing reason to download the povray 3.1g source
and build povray
again. All is going well ... but ...
$ x-povray -I./sun.pov -O./sun.tga +W640 +H480 +DT +FT +Q9 +A0.3 +AM2 +R3 -J +V +GA
+L/usr/local/povray31/include +X -display apollo:0.0
Persistence of Vision(tm) Ray Tracer Version 3.1g.SunOS.gcc
This is an unofficial version compiled by:
Dennis M. Clarke dcl### [at] interlogcom
The POV-Ray Team(tm) is not responsible for supporting this version.
Copyright 1999 POV-Ray Team(tm)
Parsing Options
Input file: ./sun.pov (compatible to version 3.1)
Remove bounds........On Split unions........Off
Library paths: /usr/local/povray31/include
Output Options
Image resolution 640 by 480 (rows 1 to 480, columns 1 to 640).
Output file: ./sun.tga, 24 bpp Targa
Graphic display......On (type: T, palette: 3, gamma: 2.2)
Mosaic preview......Off
CPU usage histogram.Off
Continued trace.....Off Allow interruption...On Pause when done.....Off
Verbose messages.....On
Tracing Options
Quality: 9
Bounding boxes.......On Bounding threshold: 25
Light Buffer.........On Vista Buffer.........On Draw Vista Buffer...Off
Antialiasing.........On (Method 2, Threshold 0.300, Depth 3, Jitter 1.00)
Radiosity...........Off
Animation Options
Clock value.... 0.000 (Animation off)
Redirecting Options
All Streams to console..........On
Debug Stream to console.........On
Fatal Stream to console.........On
Render Stream to console........On
Statistics Stream to console....On
Warning Stream to console.......On
Parsing... fade_power 7
fade_distance 20000
fade_color <----ERROR
./sun.pov:23: error: No matching } in interior, undeclared identifier 'fade_color'
found instead.
********
What did I miss ?
Dennis Clarke
http://www.interlog.com/~dclarke/povray/povray.html
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