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Here's the rust texture from p.b.i
I hope you can use it
All the Best,
Marc
snip here -------------------------------------------
#declare Rust_Tex = texture {
pigment{bumps color_map{
[0.000000 color rgbt <0.113636, 0.113636, 0.113636, 0.000000>]
[0.243924 color rgbt <0.395047, 0.243284, 0.147405, 0.000000>]
[0.493990 color rgbt <0.676458, 0.372932, 0.181175, 0.000000>]
[0.493990 color rgbt <0.676458, 0.372932, 0.181175, 0.000000>]
[0.493990 color rgbt <0.676458, 0.372932, 0.181175, 0.000000>]
[0.493990 color rgbt <0.676458, 0.372932, 0.181175, 0.000000>]
[0.493990 color rgbt <0.676458, 0.372932, 0.181175, 0.000000>]
[0.747913 color rgbt <0.838229, 0.447461, 0.200587, 0.000000>]
[0.777963 color rgbt <1.000000, 0.521990, 0.220000, 0.000000>]
[0.777963 color rgbt <1.000000, 0.521990, 0.220000, 0.000000>]
[0.854667 color rgbt <0.602272, 0.321683, 0.133005, 0.000000>]
[1.000000 color rgbt <0.204545, 0.121376, 0.046011, 0.000000>]
} turbulence 1.2}
normal {bumps normal_map{
[0.2 bumps turbulence 1.1 scale 0.01]
[0.8 granite turbulence 0.1]}
}
}
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