|
|
#include "colors.inc"
#declare phd = 1;
global_settings {
assumed_gamma 1.8
max_trace_level 64
photons {
gather 20, 100
radius 0.1*phd, 2, 0.1*phd
jitter 0.2
autostop 45
}
}
camera {
perspective
location < 0.0, 5.0, -8 >
angle 45
look_at < 0.0, 0.0, 0.0 >
}
plane {y, 0
texture {
pigment {checker color Gray60 color Gray90}
finish {
brilliance 0
}
}
}
box {< -2, 0, 0>, < 2, 0.25, 1>
texture {
pigment {color White}
finish {
reflection 1
}
}
photons {
separation 0.015*phd
reflection on
}
}
light_source {< 1.5, 0, -8 > color rgb <1,1,1>
spotlight
point_at < -1.45, 0, 0>
radius 1
tightness 50
falloff 2
rotate < 5, 0, 0>
}
Post a reply to this message
|
|