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/*
If anyone's interested here is the source code for the Silver Surfer image I
posted in
binaries.images.
It requires my Blob Man Include package that is available for download at
http://members.xoom.com/HoustonGraph/POV-Ray/
Regards,
Peter H.
*/
#version 3.1;
#include "metals.inc"
global_settings {
assumed_gamma 2.2
}
// ----------------------------------------
camera {
location <75, -75, -125.0>
direction 1.5*z
right 4/3*x
look_at <-30, 25, 0.0>
}
sky_sphere {
pigment {
gradient z
color_map
[0.0 color rgb <0.7,0.7,1.0>]
[1.0 color blue 0.5]
}
}
}
light_source {
<-30, 100, -200>
rgb 2
}
// ----------------------------------------
#declare Skin_Tex=texture {T_Chrome_1E}
#declare Lip_Tex=Skin_Tex
#include "blob_man.inc"
#include "default.pos"
#declare DeBug=off;
Blob_Man(9,0.5,0,<0,0,0>,1,1,0,<0,0,0>,0,0)
union {
object{ BlobMan
translate Origin_LL
rotate x*-20
}
sphere { <0,0,0>20
scale <3.5,.1,.5>
rotate y*-10
translate <-30,-3,-9>
rotate z*4.5
texture {Skin_Tex}
}
}
//EOF
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