|  |  | /*
If anyone's interested here is the source code for the Silver Surfer image I
posted in
binaries.images.
It requires my Blob Man Include package that is available for download at
http://members.xoom.com/HoustonGraph/POV-Ray/
Regards,
Peter H.
*/
#version 3.1;
#include "metals.inc"
global_settings {
        assumed_gamma 2.2
}
// ----------------------------------------
camera {
        location  <75, -75, -125.0>
        direction 1.5*z
        right     4/3*x
        look_at   <-30, 25,  0.0>
}
sky_sphere {
            pigment {
                     gradient z
                     color_map
                                 [0.0 color rgb <0.7,0.7,1.0>]
                                 [1.0 color blue 0.5]
                     }
            }
}
light_source {
        <-30, 100, -200>
        rgb 2
}
// ----------------------------------------
#declare Skin_Tex=texture {T_Chrome_1E}
#declare Lip_Tex=Skin_Tex
#include "blob_man.inc"
#include "default.pos"
#declare DeBug=off;
Blob_Man(9,0.5,0,<0,0,0>,1,1,0,<0,0,0>,0,0)
union {
        object{ BlobMan
                translate Origin_LL
                rotate x*-20
        }
        sphere { <0,0,0>20
                 scale <3.5,.1,.5>
                 rotate y*-10
                 translate <-30,-3,-9>
                 rotate z*4.5
                 texture {Skin_Tex}
        }
}
//EOF
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