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I am trying to generate a Sphere made of Torii, but I can't figure out the
math :(
The attached scene uses data from geodome to locate points on the sphere,
this may not be the easiest way of doing it, but I can't figure out any
other way.
If anyone can correct my math, or show me a better way of solving this
problem I would appreciate it.
Regards
Peter Houston
Post a reply to this message
Attachments:
Download 'torusball.pov.txt' (5 KB)
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>I am trying to generate a Sphere made of Torii, but I can't
figure out the
>math :(
Check out http://surf.to/uagalleries and visit the 'fantasy
artwork' gallery. There's an example of a sphere made of
tori incl. source.
Julius
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Not quite what I was looking for, I want the tori to be flat on the outside
of the sphere, imagine a polyhedron or geosphere with tori on each of the
faces.
Thanks anyway,
Peter Houston
Julius Klatte wrote in message <36ac50fd.0@news.povray.org>...
>Check out http://surf.to/uagalleries and visit the 'fantasy
>artwork' gallery. There's an example of a sphere made of
>tori incl. source.
>
>Julius
>
>
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I may not be understanding but can you clip the tori with a cylinder,
as in an difference ?
Peter Houston wrote:
>
> Not quite what I was looking for, I want the tori to be flat on the outside
> of the sphere, imagine a polyhedron or geosphere with tori on each of the
> faces.
>
> Thanks anyway,
>
> Peter Houston
>
> Julius Klatte wrote in message <36ac50fd.0@news.povray.org>...
>
> >Check out http://surf.to/uagalleries and visit the 'fantasy
> >artwork' gallery. There's an example of a sphere made of
> >tori incl. source.
> >
> >Julius
> >
> >
Post a reply to this message
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I know what you want, and I've done it with triangles... but actually it
was with points, so I guess my function would work, you just set it to
the center point of the torus. Let me modify my #macro and get back to
you.
Steve
Morgan Larch wrote:
>
> I may not be understanding but can you clip the tori with a cylinder,
> as in an difference ?
>
> Peter Houston wrote:
> >
> > Not quite what I was looking for, I want the tori to be flat on the outside
> > of the sphere, imagine a polyhedron or geosphere with tori on each of the
> > faces.
> >
> > Thanks anyway,
> >
> > Peter Houston
> >
> > Julius Klatte wrote in message <36ac50fd.0@news.povray.org>...
> >
> > >Check out http://surf.to/uagalleries and visit the 'fantasy
> > >artwork' gallery. There's an example of a sphere made of
> > >tori incl. source.
> > >
> > >Julius
> > >
> > >
Post a reply to this message
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Okay.. this isn't perfect, but it should give you a good start...My
points are obviously NOT equidistant, but it should be a heck of a lot
easier than manually defining the points.
Steve
Stephen Lavedas wrote:
>
> I know what you want, and I've done it with triangles... but actually it
> was with points, so I guess my function would work, you just set it to
> the center point of the torus. Let me modify my #macro and get back to
> you.
>
> Steve
>
> Morgan Larch wrote:
> >
> > I may not be understanding but can you clip the tori with a cylinder,
> > as in an difference ?
> >
> > Peter Houston wrote:
> > >
> > > Not quite what I was looking for, I want the tori to be flat on the outside
> > > of the sphere, imagine a polyhedron or geosphere with tori on each of the
> > > faces.
> > >
> > > Thanks anyway,
> > >
> > > Peter Houston
> > >
> > > Julius Klatte wrote in message <36ac50fd.0@news.povray.org>...
> > >
> > > >Check out http://surf.to/uagalleries and visit the 'fantasy
> > > >artwork' gallery. There's an example of a sphere made of
> > > >tori incl. source.
> > > >
> > > >Julius
> > > >
> > > >
Post a reply to this message
Attachments:
Download 'tball.inc.txt' (2 KB)
Download 'tball.pov.txt' (1 KB)
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That will do nicely, thanks for the help Steve.
Regards,
Peter H.
Stephen Lavedas wrote ...
>Okay.. this isn't perfect, but it should give you a good start...My
>points are obviously NOT equidistant, but it should be a heck of a lot
>easier than manually defining the points.
Post a reply to this message
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