POV-Ray : Newsgroups : povray.text.scene-files : Re: csg and heightfields Server Time
1 Nov 2024 01:25:43 EDT (-0400)
  Re: csg and heightfields (Message 1 to 2 of 2)  
From: Dylan Hall
Subject: Re: csg and heightfields
Date: 1 Aug 1998 08:58:03
Message: <35C3029F.FD56984@pegasus.com.au>
Matthew Mc Clement wrote:
> 
> Hi all
> 
> Does anyone know if it is pssible to use heightfields in a CSG object?
> I've tried but I can't seem to do it, and the pov docs were of little
> help....
> 
> Cheers, Matthew

i think the height field is just a surface defined by the image file,
rather than a solid object, so it'd probably be pretty usless in CSG. i
don't know, i havn't played with it, but i think that'd be the cause of
your problem.

Dylan.


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From: K  Tyler
Subject: Re: csg and heightfields
Date: 1 Aug 1998 09:14:15
Message: <35C2F859.69D8B22C@pacbell.net>
It is possible. I did one recently just to prove it's possible.
I was able to add a tunnel through a heightfeild created
mountain.
K.Tyler

Dylan Hall wrote:

> Matthew Mc Clement wrote:
> >
> > Hi all
> >
> > Does anyone know if it is pssible to use heightfields in a CSG object?
> > I've tried but I can't seem to do it, and the pov docs were of little
> > help....
> >
> > Cheers, Matthew
>
> i think the height field is just a surface defined by the image file,
> rather than a solid object, so it'd probably be pretty usless in CSG. i
> don't know, i havn't played with it, but i think that'd be the cause of
> your problem.
>
> Dylan.


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