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Hi,
Did you ever check my flag include file?
http://www.geocities.com/CapeCanaveral/7999
Guy
GrimDude wrote:
>
> I tried animating the following code with several different methods, and
> resulting the same image from frame-to-frame. If anyone can get it moving,
> especially in a cyclic manner, I would be interested in seeing the method.
>
> Paul Hinds
> gri### [at] swbellnet
>
> #include "Colors.inc"
> #include "Textures.inc"
>
> global_settings { number_of_waves 10 }
>
> #declare WrinkledFlag = texture { pigment { image_map { tga "OldGlory.tga"
> once } }
> normal { wrinkles .325 scale <.02,.2,.2> } }
>
> object { box { <-1.2,-1.2,-.0025>,<2.2,2.2,.0025> } texture { ripples
> texture_map { [0 WrinkledFlag]
> [1 WrinkledFlag] } turbulence .15 frequency 1 }
> translate <-.5,-.5,-.5> scale <2.7,1.55,1> }
>
> sky_sphere { pigment { wrinkles turbulence .6 omega .707 octaves 15
> color_map { [.2 color Blue*1.6 ]
> [.72 color White*1.3 ]
> [.76 color Silver ]
> [.8 color White*1.8 ]
> [1.0 color SkyBlue*1.5 ] } scale 10 } }
>
> camera { location <0,0,-3> direction <0,0,1> look_at <0,0,0> }
> light_source { <0,0,-65500> color White }
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