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Alain Martel <kua### [at] videotronca> wrote:
> >
> > I added a missing line to your camera--
> > right x*image_width/image_height
> >
> If you use version 3.8, that line is not needed as the right vector
> default is x*image_width/image_height
Ah yes, I see that now.
However, Tor Olav's scene file has #version 3.7 in the header. If I run it as-is
in v3.8 beta 1, at (for example) +w200 +h700, the render is distorted. If I
change his scene to #version 3.8, the render looks normal. That's what confused
me. So, by using #version 3.7 in the scene, it 'back-tracks' to the previous
behavior-- requiring the camera's right x*image_width/image_height to be
explicitly stated.
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