"Mike Miller" <mil### [at] gmailcom> wrote:
> The 'populate' macros are slow to process with the amount of objects I'm using.
> Not well optimized - could us some type of culling to remove unseen plants.
I tried something like this - I determined what the view frustum was, and then
IIRC did some my own home-brew insidedness tests.
http://news.povray.org/povray.binaries.images/message/%3Cweb.587ce70b1652a4dcc437ac910%40news.povray.org%3E/#%3Cweb.587
ce70b1652a4dcc437ac910%40news.povray.org%3E
- BW
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