"Dave Blandston" <IsN### [at] protonmailch> wrote:
> I've attached a file to demonstrate the issue more clearly. The #if ()
> conditional with the comment "//Why is this test necessary?" can be commented
> out for comparison purposes.
afaict the conditional is needed only for 3.7.x, the 3.8.0-beta.2 works without.
question re code - NSuccesses only gets updated after all prisoners have looked
at their boxes? wondering, ought that not be something like:
#if (!MatchFound) // fail
// add to NSuccesses
also re the "Dummy" making a difference, have looked for, but cannot find, a
link to a story I read a few years ago; in a Californian chip foundry they used
an AI to optimise a chip design, and that (then, too) had a single unconnected
diode in the layout which, when removed, stopped everything working, no
explanation was given :-).
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