POV-Ray : Newsgroups : povray.text.scene-files : bounding box calculator : Re: bounding box calculator Server Time
21 Jun 2021 13:09:17 EDT (-0400)
  Re: bounding box calculator  
From: jr
Date: 3 Nov 2019 09:00:02
Message: <web.5dbedcac34d8ef06feeb22ff0@news.povray.org>
hi,

Thomas de Groot <tho### [at] degrootorg> wrote:
> Op 29/10/2019 om 15:09 schreef jr:
> > "jr" <cre### [at] gmailcom> wrote:
> >> ... I wrote a macro which "scans" an object's BB ...
> > find attached an updated version of 'Bounder'.
> > ...
> I suggest you change the wording in line 125, from:
> bndr_emit3V("object aligned (BB) max",dims_,6)
> into:
> bndr_emit3V("object aligned (BB) dimension",dims_,6)
> I suppose that was an overlook ;-)

yes, another one.  :-)  thanks.  after some thought I've changed it to "BB
aligned dimensions".  also, I've removed the parentheses in the lines above in
output, and the dashed line above the 'difference' lines.  I shall wait a few
days before posting a final version, in case other improvements get suggested.


regards, jr.


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