On 13/03/2023 06:37, Mike Miller wrote:
> Beetle model using blobs and cubic_splines parsed from a .x3d via Blender. I
> created some simple utilities to convert primitive types from Blender - I was
> very happy to see the screen representation of blobs (Mballs) matched pretty
> close to the POV result. I included the .exe that convert those types.
Thanks for sharing the model, I've explored and rendered it - looks
good, done very neat, now preparing animation and appropriate lighting.
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