Op 28/03/2022 om 01:16 schreef jr:
> the aim of 'pvars.inc' is to provide a way to reduce the number of global
> variables used in one's POV-Ray scenes, and to have to hand a convenient "type"
> much like a small 'array mixed', for related variables.
Interesting stuff. I need to study this carefully as it could help me to
plant trees (or other objects) in a more streamlined way than what I do now.
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