Op 10/02/2021 om 11:29 schreef Mike Horvath:
> On 2/9/2021 2:36 AM, Thomas de Groot wrote:
>> I wonder if at that distance an area_light is really effective. A
>> point light (with parallel) would probably be much faster and without
>> any visual difference.
>>
>
> The area light is necessary to create the fuzzy shadows. (Otherwise
> shadows would have a sharp edge and the lighted regions would be larger
> than the shadow regions IIRC.)
>
> A 6x6 area light may be excessive though. Dunno.
>
>
> Mike
Ah, yes. Forgot about the shadow squares indeed. I seem to remember now
that I had some trouble of the kind, back when I modelled the Ringworld
(ten years ago? I am not sure)
--
Thomas
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